Ultimate Survivor D&D

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Ok, Here's what I came up with so far. Still need to hack out some things about him.

Name: ?
Gender: Male
Race: Human
Class: Rogue 3/Fighter 4/Dualist 10
Level: 17
Alignment: N

Stats
Str 14 +2 (14 points=6)
Dex 26 +8 (16 +4 Level, +6 Item, points=10)
Con 14 +2 (14 points=6)
Int 14 +2 (14 points=6)
Wis 14 +2 (14 points=6)
Cha 4 -3 (4 points=-6)

Saves
Fort +10 (+4 Fighter, +1 Rogue, +3 Dualist, +2 Con)
Ref +21 (+1 Fighter, +3 Rogue, +7 Dualist, +2 Grace, +8 Dex)
Will +7 (+1 Fighter, +1 Rogue, +3 Dualist, +2 Wis)

Hit Dice: 3d6+14d10+34
Hit Points: 162
Initiative: +12 (+8 Dex, +4 Improved Reaction)
Speed: 30'
AC: 34 (10 + 5 Armor + 8 Dex + 2 Int + 2 Wis + 1 Monk + 3 Natural + 3 Deflection)
FF: 24 (10 + 5 Armor + 2 Wis + 1 Monk + 3 Natural + 3 Deflection)
T: 25 (10 + 8 Dex + 2 Int + 2 Wis + 1 Monk + 3 Deflection)
ACP: 0

BAB: +16
Grapple: +18 (+16 BAB, +2 Str)
MAB: +18 (+16 BAB, +2 Str)
RAB: +24 (+16 BAB, +8 Dex)

Melee: Spiked Chain +29/24/19/14, 2d4+7 +2d6 Precision +1d6 Fire +1d6 Cold +1d6 Electricity

Skills: (? skill points)
Skill ? (list)

Feats & Atribute Bonuses:
1 Combat Expertise
1 Exotic Weapon: Spiked Chain
3 Dodge
2F1 Weapon Focus: Spiked Chain
3F2 Weapon Finesse
4 Dex +1
5F4 Weapon Specialization: Spiked Chain
6 Mobility
8 Dex +1
9 Spring Attack
12 Whirlwind Attack
12 Dex +1
15 Combat Reflexes
16 Dex +1

Possessions:
Item (cost, weight, location)
Monks Belt - 13,000
Bracers of Armor +5 - 25,000
Gloves of Dex +6 - 36,000
Amulet of Natural Armor +3 - 18,000
Ring of Protection +3 - 18,000
Spiked Chain (+7) 98,000, Flaming (+1), Frost (+1), Shock (+1)
Ring of Regeneration - 90,000
Cloak of Minor Displacement - 24,000
total (cost/max, weight)


Description:
<at least a brief description>

Personality:
<at least a brief personality>

History:
<completely optional>

Experience: 136000
Level: 17
Points: 28
Gold: 340000
 

Albedo said:
just thought I'ld point that out from the first post...

Thanks, but then why include this in the list?:

Score Points
----- ------
0 -22
1 -17

That contradicts the rule about a minimum stat of 2, so I'll have to wait for the DM to make a ruling on the character before making any changes.
 

Nephtys said:
Thanks, but then why include this in the list?:

That contradicts the rule about a minimum stat of 2, so I'll have to wait for the DM to make a ruling on the character before making any changes.
Just a quick question, not being familiar with epic level rules, what is the +5 Inate bonus you're talking about?
 

Tailspinner said:
This system allows for a first level character to have staight 20 stats all the way to a 30th level character with straight 2 stats.

Actualy, All 2s will put you at -72 (-12x6). To be 30th, you need to get -76, so 30th level is technicaly impossable according to this.
 



I want to play Rakshasa Sorcerer.

Unmodified stats:
Str: 2 (-12)
Dex: 2 (-12)
Con: 0 (-22)
Int: 8 (0)
Wis: 8 (0)
Cha: 8 (0)

Total: -46 This give me 26 Lvl. (+7 Racial Hit Dice + 19 Sorcerer Level)

Modified First level Stats:
Str: 4 (+2 Racial)
Dex: 6 (+4 Racial)
Con: 6 (+6 Racial)
Int: 10 (+2 Racial)
Wis: 10 (+2 Racial)
Cha: 14 (+6 Racial)

is it correct?
 



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