theodudek
First Post
Hi everybody,
I was wondering: has anyone here run the actual original Tomb of Horrors module without softening it in any way? I have played it and ran it but I've never done it in the full bloodsoaked Gygax style, I've always made it a little easier than it was supposed to be...
Anyway, I wrote up my thoughts about it here:
Theo Dudek, Ultimate Game Master » Unearthed: Tomb of Horrors
I would like to play/run it someday. It's such a famous module, everyone knows the name of it. But like a lot of people on the internet, I can't imagine how it could be converted to 4e... since 4e eliminates most of the rules for insta-death features which are so major in Tomb of Horrors, since there is so much less weird magic in 4e (except for rituals), and since there is less 'attrition' in 4e. (Of course, attrition of hit points/equipment is not as big a deal in Tomb as in other old modules, because people are usually killed instantly rather than losing hit points ^_^ )
Thanks for reading!
I was wondering: has anyone here run the actual original Tomb of Horrors module without softening it in any way? I have played it and ran it but I've never done it in the full bloodsoaked Gygax style, I've always made it a little easier than it was supposed to be...
Anyway, I wrote up my thoughts about it here:
Theo Dudek, Ultimate Game Master » Unearthed: Tomb of Horrors
I would like to play/run it someday. It's such a famous module, everyone knows the name of it. But like a lot of people on the internet, I can't imagine how it could be converted to 4e... since 4e eliminates most of the rules for insta-death features which are so major in Tomb of Horrors, since there is so much less weird magic in 4e (except for rituals), and since there is less 'attrition' in 4e. (Of course, attrition of hit points/equipment is not as big a deal in Tomb as in other old modules, because people are usually killed instantly rather than losing hit points ^_^ )
Thanks for reading!