James McMurray said:Ah, I see. You are viewing invisible as meaning "not visually detectable". I'm viewing it as meaning "not visually detected". One is a statement of capability, the other a statement of current condition.
I can only imagine what sort of convoluted spaghetti rules nightmare your games must be. Luckily me and my players know when to apply a liberal helping of common sense and use englsh instead of only the tiny subset of it defined in the PHB glossary.![]()
No! Because everybody knows that arguing about alignment is an evil act, and just suggesting it has cost you your paladinhood!hong said:Can we get back to arguing about alignments now?
Hong "testing this spiffy new and improved EN World" Ooi
James McMurray said:No! Because everybody knows that arguing about alignment is an evil act, and just suggesting it has cost you your paladinhood!
Yep, all you have to do is be able to see invisible creatures through some means (probably magical). If you look in the SRD under invisibility, you'll see that "some creatures can detect or even see invisible creatures." Thus, even the SRD knows that sometimes you can visually detect someone who is visually undetectable.evileeyore said:So I now have the chance of 'visually detecting' some who is invisible?!? Cool, I want in to your games.
http://www.colugo.org/james in the house rules section. Its a relatively new site, and just being used by our group, so some house rules we use are probably missing from that list.But first I want a list of all the other houserules you've instituted.
I'm not sure what you're trying to say with that. Are you saying that its your backup statement? Are you telling me that I should back it up? Are you even trying to make a point with it?Back up Logical Statement:
'Not Visually Detected'=Visually Detectable
SRD on Invisible=Invisibility makes a creature undetectable by vision, including darkvision.
You're more than welcome to think that. I happen to disagree, and believe that when the PHB glossary doesn't define a term (in this case "hidden") we have to fall back on the English definition of it (in this case "not visible" which is also the definition of "invisible").Probably the same 'spaghetti' rules that are clearly printed in the Core books. I believe liberal is correct in your 'enterpretations' of these rules here.
thesaurus.com said:Entry: Hidden
Synonyms: abstruse, buried, clandestine, cloaked, close, clouded, concealed, covered, covert, cryptic, dark, disguised, eclipsed, esoteric, hermetic, hermetical, imperceivable, indiscernible, invisible, latent, masked, mysterious, mystic, mystical, obscure, occult, private, QT, recondite, screened, secluded, secreted, sequestered, shadowy, shrouded, surreptitious, ulterior, undercover, underground, undetected, undisclosed, unexposed, unknown, unrevealed, unseen, veiled, withheld
That's what I expected him to say!Hypersmurf said:Hong's losing his paladinhood right now, IYKW...
Ah, forget it.
-Hyp.
James McMurray said:Entry: Hidden
Synonyms: abstruse, buried, clandestine, cloaked, close, clouded, concealed, covered, covert, cryptic, dark, disguised, eclipsed, esoteric, hermetic, hermetical, imperceivable, indiscernible, invisible, latent, masked, mysterious, mystic, mystical, obscure, occult, private, QT, recondite, screened, secluded, secreted, sequestered, shadowy, shrouded, surreptitious, ulterior, undercover, underground, undetected, undisclosed, unexposed, unknown, unrevealed, unseen, veiled, withheld
Err... That's not exactly a house rule when it's in the core rules. You can detect the presence (but not exact location) invisible people with a high enough spot check: DC 20 if they are moving, DC 30 if they are standing still, DC 40 if it's completely immobile.evileeyore said:So I now have the chance of 'visually detecting' some who is invisible?!? Cool, I want in to your games. But first I want a list of all the other houserules you've instituted.
Hey, we are heros, sure we can see something that's visually undetectableCaliban said:Err... That's not exactly a house rule when it's in the core rules. You can detect the presence (but not exact location) invisible people with a high enough spot check: DC 20 if they are moving, DC 30 if they are standing still, DC 40 if it's completely immobile.
It's even possible to pinpoint their location (determine which square they are in) with a spot check: DC 40 if they are moving, DC 50 if they are standing still, DC 60 if they are completely immobile.
This is all in the DMG on page 295, under "Invisibility"