CrusadeDave
First Post
I am DMing a 3 person group without a straight fighter or a Cleric, and am looking for something to give the party a fighting chance in Melee against Undead. We have a Druid 7, a Clr3/Wiz3/Mystic Theurge 1 and a Rogue 6/Barbarian 1. Every once and a while, I float some NPC's in and out of the party to balance them up a bit for whatever trial they'll be facing. But let's be honest, their fatality rate is a bit higher than the PC's.
I would like to create a feat to allow for some enhanced melee proficiency against undead. I was thinking of the following:
Undead Hunter: Prereq: Favored Enemy: Undead; and either Improved Critical/Weapon and/or Sneak Attack +4d6.
Benefits: When using a weapon enhanced to face undead (Bane:Undead, Ghost Touch, Disrupting, Holy), you are able to ignore the Undead ability to be immune to either Sneak Attack Damage, if your sneak attack damage is +4d6 or better, and/or Critical Hits, if you are using a weapon you have the Improved Critical feat for.
Does that seem balanced? Overpowered? Or worth taking?
I would like to create a feat to allow for some enhanced melee proficiency against undead. I was thinking of the following:
Undead Hunter: Prereq: Favored Enemy: Undead; and either Improved Critical/Weapon and/or Sneak Attack +4d6.
Benefits: When using a weapon enhanced to face undead (Bane:Undead, Ghost Touch, Disrupting, Holy), you are able to ignore the Undead ability to be immune to either Sneak Attack Damage, if your sneak attack damage is +4d6 or better, and/or Critical Hits, if you are using a weapon you have the Improved Critical feat for.
Does that seem balanced? Overpowered? Or worth taking?