The Last Barrow
5e
Undead: ?
Ghost of Calla: After her own death, her spirit lingered, still tied to the world even as her body was prepared for the grave, delaying her journey on the Path of the Dead despite the guides that awaited her. As her body was interred she sensed the presence nearby of her husband. Deyr had not left the Material World; somehow, he was still manifest there. She turned her back on the Path of the Dead then, and has lingered ever since, watching and waiting to find some sign of her husband, whose dark presence she still feels nearby, even long centuries later, and whom she warns the characters against.
Ghost: After they built the hidden Chamber of the King’s Rest for Erl Deyr, several workmen were then murdered by his son, Deyrrin, who then buried their bodies in another part of the barrow mound if they are ghosts (characters using divination could perhaps later find the location after much digging, and give the skeletons their proper burial), or else sealed them into the chamber if they are to be found as less powerful wights.
Spirit: ?
Hathaz-Ghul, Ghul: ?
Ghoul: ?
Ghast: ?
Erl Deyr, Old Prince Deyr, The Old King of the Barrow, Dangerous Creature of the Grave, Death Knight, Undead Corpse: ?
Erl Deyr, Old Prince Deyr, The Old King of the Barrow, Dangerous Creature of the Grave, Sword Wraith Commander, Undead Corpse: ?
Erl Deyr, Old Prince Deyr The Old King of the Barrow, Dangerous Creature of the Grave, Sword Wraith, Undead Corpse: ?
Erl Deyr, Old Prince Deyr, The Old King of the Barrow, Dangerous Creature of the Grave, Wight, Undead Corpse: ?
Regular Barrow-Wight: ?
Wight: After they built the hidden Chamber of the King’s Rest for Erl Deyr, several workmen were then murdered by his son, Deyrrin, who then buried their bodies in another part of the barrow mound if they are ghosts (characters using divination could perhaps later find the location after much digging, and give the skeletons their proper burial), or else sealed them into the chamber if they are to be found as less powerful wights.
Mummy: ?
Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Banshee: ?
Deyrrin, Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Caldeyr, Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Caldyss, Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Sword Wraith: ?
Ghostly Skeleton: ?
Flesh-Eating Ghoul: ?
Sacred Dead: ?
Spirit of the Dead: ?
Unquiet Dead: ?
Shade: ?
Shadow of the Dead: ?
Artesia
Spirit: ?
Barrow-Wight: ?
Hathaz-Ghul, Ghul: ?
Undead: ?
Erl Deyr, Old Prince Deyr, The Old King of the Barrow, Dangerous Creature of the Grave, Powerful Version of a Barrow-Wight, Undead Corpse: ?
Ghost: After they built the hidden Chamber of the King’s Rest for Erl Deyr, several workmen were then murdered by his son, Deyrrin, who then buried their bodies in another part of the barrow mound if they are ghosts (characters using divination could perhaps later find the location after much digging, and give the skeletons their proper burial), or else sealed them into the chamber if they are to be found as less powerful wights.
Ghost of Calla: After her own death, her spirit lingered, still tied to the world even as her body was prepared for the grave, delaying her journey on the Path of the Dead despite the guides that awaited her. As her body was interred she sensed the presence nearby of her husband. Deyr had not left the Material World; somehow, he was still manifest there. She turned her back on the Path of the Dead then, and has lingered ever since, watching and waiting to find some sign of her husband, whose dark presence she still feels nearby, even long centuries later, and whom she warns the characters against.
Long-Slumbering Ghul: ?
Hungry Ghul: ?
Active Ghul: ?
Recently-Fed Ghul: ?
Fully-Sated Ghul: ?
Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Deyrrin, Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Caldeyr, Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Caldyss, Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Normal Wight: ?
Barrow-Wight, Regular Barrow-Wight: ?
Ghostly Skeleton: ?
Flesh-Eating Ghoul: ?
Sacred Dead: ?
Spirit of the Dead: ?
Unquiet Dead: ?
Shade: ?
Shadow of the Dead: ?
Wight: After they built the hidden Chamber of the King’s Rest for Erl Deyr, several workmen were then murdered by his son, Deyrrin, who then buried their bodies in another part of the barrow mound if they are ghosts (characters using divination could perhaps later find the location after much digging, and give the skeletons their proper burial), or else sealed them into the chamber if they are to be found as less powerful wights.
Runequest
Erl Deyr, Old Prince Deyr, The Old King of the Barrow, Dangerous Creature of the Grave, Powerful Version of a Barrow-Wight, Undead Corpse: ?
Ghost of Calla: After her own death, her spirit lingered, still tied to the world even as her body was prepared for the grave, delaying her journey on the Path of the Dead despite the guides that awaited her. As her body was interred she sensed the presence nearby of her husband. Deyr had not left the Material World; somehow, he was still manifest there. She turned her back on the Path of the Dead then, and has lingered ever since, watching and waiting to find some sign of her husband, whose dark presence she still feels nearby, even long centuries later, and whom she warns the characters against.
Spirit: ?
Ghost: The spirits of the dead have Seven Days to successfully reach the Place of Judgement ruled by Seedré, Judge of the Dead; if they do not reach the Place of Judgement in time, they will be lost in Limbo, captured and bound by evil magicians, consumed by dark spirits, or perhaps become a ghost.
After they built the hidden Chamber of the King’s Rest for Erl Deyr, several workmen were then murdered by his son, Deyrrin, who then buried their bodies in another part of the barrow mound if they are ghosts (characters using divination could perhaps later find the location after much digging, and give the skeletons their proper burial), or else sealed them into the chamber if they are to be found as less powerful wights.
Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Deyrrin, Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Caldeyr, Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Caldyss, Ghost of the Line of Deyr, Prince of Ivost, of the Lineage of Eldyr: Deyrrin, Caldyr, and Caldyss were interred within the barrow, and one or more of their ghosts could be held in the orbit of their ancestor’s power and madness.
Spirit of the Sacred Dead: ?
Hathaz Ghul, Ghul: ?
Ghoul: ?
Flesh-Eating Ghoul: ?
Barrow Wight, Regular Barrow-Wight, Typical Barrow-Wight: BARROW-WIGHTS are creatures of the grave, corpses now animated by their own malignant ghosts. They are of a similar vein to zombies, but rather than being the product of a magician's foul necromancy, a Barrow-Wight is caused by the unending desire of the deceased to cling to some element of its earthly life, often as guardians of the grave goods and treasures with which they were buried.
Creature of the Grave: ?
Malignant Ghost: ?
Zombie: BARROW-WIGHTS are creatures of the grave, corpses now animated by their own malignant ghosts. They are of a similar vein to zombies, but rather than being the product of a magician's foul necromancy, a Barrow-Wight is caused by the unending desire of the deceased to cling to some element of its earthly life, often as guardians of the grave goods and treasures with which they were buried.
Guardian: ?
Sample Minion Barrow-Wight: ?
Brangbane, King of Ghouls of the Wood of the Dead: ?
Ghostly Skeleton: ?
Sacred Dead: ?
Spirit of the Dead: ?
Unquiet Dead: ?
Shade: ?
Shadow of the Dead: ?
Wight: After they built the hidden Chamber of the King’s Rest for Erl Deyr, several workmen were then murdered by his son, Deyrrin, who then buried their bodies in another part of the barrow mound if they are ghosts (characters using divination could perhaps later find the location after much digging, and give the skeletons their proper burial), or else sealed them into the chamber if they are to be found as less powerful wights.