Under strange stars [OOC]

I'll play Jagra, but I would like to re-post the sheet (different format) and possibly rename the monkey. :p, if that is okay...

EDIT: Is the sheet correct as is? Also, Ferrix rocks as a player as well - if you can, add him! :)
 
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i'd be up for this... i'd be looking to make a character rather than sub in for one, but other than that if you're still looking :-)
 

Ashy said:
I'll play Jagra, but I would like to re-post the sheet (different format) and possibly rename the monkey. :p, if that is okay...

EDIT: Is the sheet correct as is? Also, Ferrix rocks as a player as well - if you can, add him! :)

I don´t mind if you change the character, as long the basics remain the same.

Hafrogman, you have the last spot. Character creation rules are somewhere in the first pages, if you´re going to make one from scratch; please read the introduction and have a look at the IC thread too. Also, not knowing your character, I don´t know when or how will I be able to have him meet the party, but I have a good idea. In any case, try to post him before long.
 


Someone said:
Hafrogman, you have the last spot. Character creation rules are somewhere in the first pages, if you´re going to make one from scratch; please read the introduction and have a look at the IC thread too. Also, not knowing your character, I don´t know when or how will I be able to have him meet the party, but I have a good idea. In any case, try to post him before long.

I'll try and get him posted ASAP, but the reason I wanted to join is that the setting seems to fit well with a character that was in a RL game that died an untimely death (the game, not my character). Thus I already know most of his pertinent information and I can be introduced and start playing any time you like.

So for your benefit, my character in a nutshell:

Menghil
Dwarf (probably Barb 5/ Rog 5)
Align: N

He came from an uncivilized island somewhere out in the ocean. He was bored there and so he stowed away on a pirate ship getting away with becoming cabin boy rather than being killed when he was found out. He's been sailing ever since.

He's short and stocky with a shaved head (but not the beard) and a penchant for not wearing much more than a pair of pants and a belt. He's got lots of tatoos, many drawn by himself.
 



submitted for your approval

Menghil

Dwarven Male
Barbarian 5 / Rogue 6
True Neutral
?? / 66,000 xp

Str [18] (+4) [6 pts, +2 lvl, +2 item]
Dex 14 (+2) [6 pts]
Con 12 (+1) [2 pts +2 race]
Int 14 (+2) [6 pts]
Wis [16] (+3) [6 pts +2 item]
Cha 10 (+0) [4 pts]

Size: Medium (4'2", 176 lbs)
HP: 67
BAB: +9
Init: +2
Move: 30'

AC: 21^ (10 +2 dex +4 intuition +3 armor +1 deflection +1 natural armor)
ff: uncanny dodge
t: 17^

^+3 vs traps

Fortitude: +7*
Reflex: +8*^
Will: +8*

*+2 vs posions, spells, spell like abilities
^+3 vs traps

Attacks:

Roc's Claw (+16/+11 atk, 1d6+6 dmg, 18-20/x2, slash)
Unarmed Strike (+13/+8 atk, 1d8+4 dmg, 20/x2, bludgeon)
MW Dagger (+14/+9 atk, 1d4+4 dmg, 19-20/x2, pierce)

MW Mty Comp Shortbow (+12/+7, 1d6+4 dmg, 70 ft ri, 20/x3, pierce)
Dagger (+11/+6, 1d4+4 dmg, 10 ft ri, 19-20/x2, pierce)

Feats:

Iron Will (1st)
Weapon Focus: Scimitar (3rd)
Improved Unarmed Strike (6th)
Deflect Arrows (9th)

Skills (bonus/ranks):

Appraise+4/2
Balance +9/5
Bluff +5/5
Climb +14/10
Craft(Tattoo) +8/4
Disable Device +12/8
Escape Artist +4/2
Gather Information +10/8
Hide +7/5
Intimidate +4/2
Jump +15/9
Knowledge (local) +7/5
Listen +8/5
Move Silently +7/5
Open Lock +12/8
Profession (Sailor) + 6/3
Search +10/8
Sleight of Hand +7/3
Spot +13/5
Survival +9/6
Swim +7/3
Tumble +10/6
Use Rope +5/3

Languages:

Dwarven
Common
Orc
Goblin

Class Features:

Rage (2/day, +4 str, +4 con, +2 will, -2 ac, 6 rounds then fatigued, -2 str, -2 dex)
Fast Movement
Uncanny Dodge (No flat footed)
Improved Uncanny Dodge (No flanking)
Trap Sense +3
Trapfinding
Sneak Attack +3d6
Evasion

Racial Features:

Darkvision 60'
Stonecutting
Weapon Familiarity
Stability
+2 save vs spells, spell like effects, poisons
+1 attack orcs and goblinoids
+4 dodge giants
+2 appraise, craft stone and metal

Equipment:

Roc's Claw (+2 adamantine scimitar) [11,015gp]
MW Might Composite Shortbow (+4 str) [675 gp]
Arrows (18) [1 gp]
MW Dagger [302 gp]
Dagger (2) [4 gp]

Ring of Protection +1 [2,000 gp]
Ring of Natural Armor (+1) [2,000 gp]

Periapt of Wisdom (+2) [4,000 gp]
Bracers of Armor (+3) [9,000 gp]
Eyes of the Eagle [2,500 gp]
Gauntlets of Ogre Power (+2) [4,000 gp]
Monk's Belt [13,000 gp]
Silversheen [250 gp]
Alchemist's Fire (2) [40 gp]
Bead of Force [2,000 gp]

Bedroll [1 sp]
Inks (red, green, blue, black) [56 gp]
Belt Pouch [1 gp]
Sack [1sp]
Whetstone [2 cp]

MW Artisans' Tools (Tattoo kit)[55 gp]
MW Thieves' Tools [100 gp]

7sp, 8cp

Appearance:

Menghil is an unsavory looking character, with a decidedly wild look to him. His black beard travels far down his chest, but the top of his head is shaved clean. Much of his body is covered with bright tattoos, of geometric designs or stylized creatures. These markings are commonly visible, because Menghil rarely wears more than a pair of pants and a belt to hold them up. He goes shirtless and barefoot wherever he can get away with it. There is a heavy looking cutlass stuck through the back of his belt and a dagger at his side.

History:

When he was young, Menghil lived on an uncivilized little island far out into the infinite ocean. He lived a boring, sheltered life on his island until one day a pirate's ship got lost and ended up at the island, where they stopped to take on water. Menghil, ever the adventurer, stowed away aboard the ship. He was found quickly enough, but because the last cabin boy had been eaten by a giant eel the previous week, they took him on rather than throwing him overboard. He quickly took to his new career and has spent the rest of his life sailing the infinite oceans. However, he had a falling out with his last captain (how was he to know the girl was his daughter?) and now finds himself landbound, with barely a handful of change to his name.
 
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Please bear in mind that I will be leaving to go backpacking in a couple of hours... Won't be back until Monday evening!
 


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