As the more people keeps coming, the group realizes that if they don't get their feet moving, the entire Daunton will follow them to the forest. Not that the extra company wouldn't come handy against an earth shattering giant troll, or hordes of other enemies awaiting in the shadows; but the splitting of treasure would surely get complicated.
The walk is fairly easy, even for the library rat Zaroch, who thank Nature not to be that capricious on its design of these terrain. There might not be a trail to follow between the slight sloped hills, covered in dry grass, but the map is helpful and soon the party spots the edge of the forest.
The yellowish landscape are quickly replaced by a more lush and higher grasses as the adventurers close to the border of the forest. The afternoon is approaching, and the sound of bugs buzzing around starts to pick up, as the group progress.
Weaving through the denser vegetation takes time, except for the experienced Chambers, who usually takes place forward, waiting with a frown for the others, impatient on their slow advance. The robes of the wizards, the tiefling and the minotaur monk being so loose make it difficult to walk through spiny vegetation. Boris simply walks through, breaking branches and spines.
While the group covers distance, the sun does so, lazily sinking in the horizon. The each time bigger trees start casting phantasmagorical shadows, as the night settles over the party. They have reached the edge of the forest.
The crickets begin their romantic fiddle, and the temperature drops noticeably, part due to the lack of warming sunlight, and part to the ensuring night breeze that rustles the leaves of the nearby woods. The group decides to make a stop here, and decide if they should press on during the night, or camp till morning...