Yaarel
🇮🇱 🇺🇦 He-Mage
The world used to be the best ever, whenever people happen to be in their teens.
The survey was for a politically-loaded question, "When was America the greatest?" But in the neutral analysis of the responses, the analysts realized were looking at the phenomenon of nostalgia. A more neutral study from Australia, then confirmed the data results.
The Australian study focused on the question: when was the best music? It had the survey participants listen to top songs from every other year across many decades. The participants rated whether they like the song or not.
It turns out there is a strong tendency across the population. The best music ever is whenever the listener was in their teens. There is a peak of the best music ever at age 16. Heh. Everything that happens before someone is born, sucks. Everything that happens after someone turns 35, sucks.
These strong preferences for the music from when one was in ones teens, is also roughly true for the "best" movies ever and the "best" television shows ever.
It seems safe to say for most players, the "best" D&D edition was whichever one was happening during ones teen years.
As a corollary, for any design developments that are happening today, the ones that most resemble the "best" edition will feel like the "best" ones.
As an other corollary, the best way to ensure the success of future D&D is to look closely at whatever teens are doing now.
The rosy-colored glasses of nostalgia for ones teens, even hold true for absurd questions, like "When was the least crime?" The world as it was during the formative teen years profoundly shapes the perceptions and preferences for the rest of ones life. Statistically, speaking. There are of course individuals who prefer the newer trends and who dont self-identity with the survey results. But that people generally tend to be under the influence of nostalgia, is worth knowing.
The survey was for a politically-loaded question, "When was America the greatest?" But in the neutral analysis of the responses, the analysts realized were looking at the phenomenon of nostalgia. A more neutral study from Australia, then confirmed the data results.
The Australian study focused on the question: when was the best music? It had the survey participants listen to top songs from every other year across many decades. The participants rated whether they like the song or not.
It turns out there is a strong tendency across the population. The best music ever is whenever the listener was in their teens. There is a peak of the best music ever at age 16. Heh. Everything that happens before someone is born, sucks. Everything that happens after someone turns 35, sucks.
These strong preferences for the music from when one was in ones teens, is also roughly true for the "best" movies ever and the "best" television shows ever.
It seems safe to say for most players, the "best" D&D edition was whichever one was happening during ones teen years.
As a corollary, for any design developments that are happening today, the ones that most resemble the "best" edition will feel like the "best" ones.
As an other corollary, the best way to ensure the success of future D&D is to look closely at whatever teens are doing now.
The rosy-colored glasses of nostalgia for ones teens, even hold true for absurd questions, like "When was the least crime?" The world as it was during the formative teen years profoundly shapes the perceptions and preferences for the rest of ones life. Statistically, speaking. There are of course individuals who prefer the newer trends and who dont self-identity with the survey results. But that people generally tend to be under the influence of nostalgia, is worth knowing.
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