Underwater creatures, HELP!


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Looks good. I would change one thing, in the first paragraph we have it as being purple. Perhaps a blurb:

This flowerlike creature commonly has a vibrant purple cylindrical body, but species with other colors can be found as well. About 8 feet in diameter, nearly a hundred brilliant red (or other colored) tentacles surround a slitlike mouth.



One other thing:
If the most common size is 8ft, on its swallow whole ability I do not see how it could hold as many creatures as it does. I know, I know, trying to be realistic in a fantasy world, go figure, LOL.

How about something to the affect of how they cling to rocks and plants, etc, in any direction (up, down, etc). Maybe akin a spider climb like ability. Or am I going to out of control. Is move 5ft to fast you think or is that in respect to its size that it can move a full square.


Out of control Urklore
 
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Urklore said:
Looks good. I would change one thing, in the first paragraph we have it as being purple. Perhaps a blurb:

This flowerlike creature commonly has a vibrant purple cylindrical body, but species with other colors can be found as well. About 8 feet in diameter, nearly a hundred brilliant red (or other colored) tentacles surround a slitlike mouth.
Good point. I just picked one of the color combos for the italicized description, but I'll add your paragraph to let DMs know about the variations available.

Urklore said:
One other thing:
If the most common size is 8ft, on its swallow whole ability I do not see how it could hold as many creatures as it does. I know, I know, trying to be realistic in a fantasy world, go figure, LOL.
I know what you mean, but it is consistent with other creatures of its size.

Urklore said:
How about something to the affect of how they cling to rocks and plants, etc, in any direction (up, down, etc). Maybe akin a spider climb like ability. Or am I going to out of control. Is move 5ft to fast you think or is that in respect to its size that it can move a full square.
I don't think that's necessary, since they are underwater and can simply float up to whatever they need to cling to.
 

Excellent work. Wrap this one in a buttery coating and bake on 350 and call it done! Perhaps we can go on to the next underwater monster from Dragon #116.
 

BRAIN CORAL
FREQUENCY: Very rare
NO. APPEARING: 1
ARMOR CLASS: 10/5 (exoskeleton)
MOVE: Nil
HIT DICE: 3
% IN LAIR: 100%
TREASURE TYPE: Incidental
NO. OF ATTACKS: See below
DAMAGE/ATTACK: See below
SPECIAL ATTACKS: Poison, psionic powers
SPECIAL DEFENSES: Psionic powers
MAGIC RESISTANCE: Standard
INTELLIGENCE: Exceptional
ALIGNMENT. Neutral
SIZE: S (2')
PSIONIC ABILITY: 60-100
Attack/Defense Modes: See below
LEVEL/X.P. VALUE: III/120 + 3/hp
Brain coral is an evolutionary offshoot of a type of stony coral. It has an exoskeleton that is convoluted and ridged so that it resembles a human brain. Like its simpler cousin, this more advanced type of brain coral is restricted to the warm waters of the tidal zone, but may be found at depths of 1,000' +. Usually, it is found with the growth of a coral reef or atoll where feeding is easier.

The brain coral consists of the animal polyp which has settled and, over the years, built up an exoskeleton of pure calcium carbonate around it for protection. The exoskeleton is AC 5 and takes damage equal to the total hit points of the polyp before fracturing enough to allow the attacker to actually get at the AC 10 polyp. Nematocyts (stinging cells) throughout the skeleton inject a weak neurotoxin into victims which can paralyze for 1-10 rounds (save vs. poison at +4).

The brain coral has a psionic strength of 30-50 points (60-100 psionic ability) with attack/defense modes randomly determined as for player characters. It has 2-5 minor disciplines and a 25% chance of having a major discipline. The minor disciplines are among the following: animal telepathy, cell adjustment (as fighter), domination, ESP, invisibility, and clairvoyance. The major discipline is telekinesis, which is always accompanied by clairvoyance as a minor discipline. All powers are at the ninth level of mastery.

If encountered, a brain coral may attempt to read its visitors' minds if the coral has ESP If attacked and if it possesses telekinesis, the brain coral uses its power either to move attackers away from the area or to batter one attacker with underwater debris for 2-5 hp damage/ round.

Brain coral skeletons are yellow, brown, or olive in color. If removed from the water, the skeleton turns bone white.

Dragon Magazine #116, pages 38-39
 
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I am well versed in all the psi systems, from 1st edition to 3.5 too boot (it's my fav thing). Shall I start on that portion of the creature?
 




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