Mordane76 said:
I don't think I have a problem with an Immortality spell; I just don't see a way to do it with the rules presented so far for Epic magic (I also don't have the book with me right now to better shape my argument, so all this is off the top of my head).
But you
do have a problem with it. I'm just trying to figure out why.
Mordane76 said:
...right now his character is 7th level...
My god!
Somebody sure is planning ahead, aren't they?!
Mordane76 said:
The big problem I have is making such a spell unbreakable;
But that's exactly the point. A wall of stone is an unbreakable spell in game terms. Why? Because its no longer a spell. The spell had its effects and is now gone. What's left is permanent, and I don't mean in duration. I mean final. Obviously, if something can be done, then it can be undone. Make a wall of stone? Blow it away with a disintegrate spell. Make an immortal caster? Well, you've got two options; 1) blow him away with a disintegrate spell, or 2) simply undo what was done. Strip him of his immortality with similar magic.
Essentially, even the effects of an epic spell can be countered. Think about it. Xeoble wants to make an epic level Immortality spell, right? Well, if it ever becomes necessary to counter that, for whatever reason, you can always come up with an epic level Mortality spell.
Mordane76 said:
From a balance standpoint, unbreakable spells are "broken."
Just because its an epic spell doesn't mean that its effects can't be cancelled out or reversed. Anways, the easiest solution is to just give it a permanent duration, then all your worries are solved. Still, even if it was an instantaneous Immortality spell (which I don't have a problem allowing), you can still counter it, and if you can still counter it, it certainly isn't "broken".
Mordane76 said:
...there's ALWAYS a way to break the spell...
Exactly, as I said above. So, how's it "broken"? Remember, I never advocated a spell that cannot be countered. I advocated a spell that could not be dispelled.