Unearthed Arcana and WotC Early 2004 schedule.

Thanks Thalmin for the scoop :)

questions...

I dont' understand what the d20 Weapons book is. Is it for D&D or d20 Modern, or both? Will it only be stuff not in the Arms and Equipment Guide. (EDIT--sorry, didn't read the first post carefully, It is a d20 Modern book)

More of a speculative question--Does anybody think Unearthed Arcana will be WotC's official testing ground of changes for 4th Edition?
 
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Based on TSR/WotC's history, I would guess that UA would probably be an early testing ground for 4th Ed. changes. While I wouldn't want to say that what is in UA WILL be in 4E, it could give us an indication of where they are looking to make changes, and what kinds of changes to expect in the next edition. But be careful what assumptions you make. Many things in the original UA, and the Survival Guides, did not make it into 2E. Likewise, a lot of the Players Options never made it into 3E.
 

Ah... sharing the sentiments of another poster, it's going to be a nice cheap quarter for me.

Not one of those announced books holds even the slightest interest to me. I even DM extensively an FR campaign (for more than 10 years now), and that Player's Guide to the Realms sounds like one of the biggest wastes of money ever to me. Include changes brought on by crappy FR novels? I think not.
 


arnwyn said:
Ah... sharing the sentiments of another poster, it's going to be a nice cheap quarter for me.

Not one of those announced books holds even the slightest interest to me. I even DM extensively an FR campaign (for more than 10 years now), and that Player's Guide to the Realms sounds like one of the biggest wastes of money ever to me. Include changes brought on by crappy FR novels? I think not.


What, you are not going to purchase the character sheets? Character sheets, why bother? I know they take little to no resources to design, but with the internet, who needs purchased character sheets? Character sheets indeed.
 

arnwyn said:
Ah... sharing the sentiments of another poster, it's going to be a nice cheap quarter for me.

Not one of those announced books holds even the slightest interest to me. I even DM extensively an FR campaign (for more than 10 years now), and that Player's Guide to the Realms sounds like one of the biggest wastes of money ever to me. Include changes brought on by crappy FR novels? I think not.

you should've been there when Bob Salvatore was asked about darkvision ;)
 

thalmin said:
Deluxe DM Screens; a 4-panel DM screen plus a bonus d20 Modern screen, also 4-panel.
Hmm. For owners of both games, it's great. But owners of either one game may not appeal toward it and a few conspiracy theorists will think this is a ploy to market the other product.

It would have been better to package them separately with bonus material relative to the game (e.g., area-of-effect template cutouts, paper miniatures, game aid, etc.).

Is it safe to assume that "deluxe" means they're using CARDBOARD material this time around? I mean it has to be three times thicker than the bonus DM's screen provided in Dragon #310. Anything less doesn't deserve the "Deluxe" label on it. My advice: test the durability of the screen by throwing it in the cage of the American Tourister gorilla. If it doesn't pass, it shouldn't be on the shelf.


Deluxe Player Character Sheets; Each character folio is 4 pages long with space for campaign info. Plus spell sheets. Also bonus d20 Moders character sheets. Total 64 page count.
Same opinion as above, but honestly, one should provide a CD-ROM with character sheet documents as well as other game/player's aid that I can print out.


Unearthed Arcana, quoting from the catalog,
"... a wide choice of variant rules for alternate roleplaying in a D&D campaign. designed to expand the options available for customizing gameplay, these variant rules are modular and can be imported into any existing campaign in any amount desired. Examples of variant rules include playing core classes as prestige classes and alternate damage systems. Brand-new rules also appear, including a new system of metamagic feats and a new spell system."
Written by Andy Collins, Jesse Decker, David Noonan, and Rich Redman. 224 pages. $34.95
I can't help but blurt out, "4e Beta." :p

Or a response to Monte Cook's mediocre review and subsequent marketing of his alternative PH. (Don't flame me but the conspiracy theorist in me think that his initial review of 3.5e -- of which he later < air quote > "clarify" -- is part of his subtle master marketing plan to push his Arcana Unearthed ... as a result his product was sold out in GenCon in less than an hour).


d20 Weapons Locker; over 500 weapons with illustrations and detailed descriptions, all real-world weapons, by Keith J. Potter. 192 pages
Let's hope they cover more than just personal firearms, because I already have Ultramodern Firearms by Charles Ryan (Green Ronin Publishing).

Even if they do small arms, add some historical weapons as well (as far back as the Wild West/Victorian time period).


Player's Guide to Faerun; optional rules for psionics and epic-level. Updates the Realms to 3.5, covers latest events and changes to the setting through background story content. By Richard Baker and James Wyatt. 192 pages.
Old news, although I'm hoping they could push it ahead of schedule, like Christmas of this year.


Geonosis and the Outer Rim Worlds; covers more than 2 dozen worlds on the outer rim, similar to Coruscant and the Core Worlds. For all eras in the timeline, includes historical data and features new feats, creatures, and prestige classes. By Craig Carey & Jason Fry. 160 pages.
Same as above. Can't have a long period of no new products for Star Wars.


Expanded Psionics Handbook; overhauls the psionics system. By Bruce R. Cordell. 224 pages.
Will it be the skill-n-feat system this time around? I hope so.


D&D Map Folio I; Mapes from the D&D website, contains 64 maps in a pocket folio. 8-3/18" x 10-3/4". 64 pages
Hopefully it is scaled to 1-inch:5-feet. Otherwise, why should I take them to Kinko's to pay an extra few cents to have it enlarged?


All books are hardcovers.
I expect nothing less.
 
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Re: Re: Unearthed Arcana and WotC Early 2004 schedule.

Ranger REG said:
Will it be the skill-n-feat system this time around? I hope so.

Bruce Cordell looked the least enthuased of the panel. but he did say they are coming out with new core classes in the book for the Psionic campaigner.
 

Mercule said:
It looks like UA is a must. An alternate magic system. Bye-bye Vance. As long as it's playtested and found balanced, I'll switch. I noticed that the release says "alternate damage systems ". Being as it's plural, we might see VP/WP and something else.

That's what I was thinking. And then I think of some previous WotC copywriting, and realise that it might not mean anything of the sort.

Since I refuse to do anything that might give WotC the idea that FR has some redeeming qualities (IMHO it doesn't, YMMV), I guess I'll be passing on the Players Guide.

Have you used an 3e FR stuff? Was never a fan of 2e FR, but the 3e stuff is pretty good actually.
 
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