Unearthed Arcana makes an unexpected return (the last one was back in May) with a three-page PDF containing two subclasses -- Path of the Wild Soul for the barbarian, and Way of the Astral Self for the monk.
Clark's Law applies. Golems are magical robots. So are skeletons. Modrons are an artificially intelligent machine race. But golems are ubiquitous in ALL D&D settings.Golems are robots: change my mind.
Clark's Law applies. Golems are magical robots. So are skeletons. Modrons are an artificially intelligent machine race. But golems are ubiquitous in ALL D&D settings.
The real anomaly is why the Forgotten Realms remains locked into pseudo-medievalism, despite having more than enough magi-tech for street lighting, and instantaneous mass transit via teleportation circles.
Frankly, I don't understand what people mean by "gonzo". Judging by context, it appears to be a synonym for "I don't like it".
Eberron is certainly different to GenericFantasyland(TM). That doesn't mean something fits with the setting on the basis of being whacky.
I would expect to see things like Aberrant Dragonmark Sorcerers, Oath of the Silver Flame paladins and a reprint of War Mage if they where going to do Eberron subclasses.
Exploding flumphs isn't only whacky, it's dark. Only Rick and Morty or some other dark comedy setting (Spammalot campaign setting?) could support such a thing.
Edit: Or a follow-up to Acquisitions Incorporated?
The Flumphs are probably a stand-in for something they didn't want us to see.
Pickle ricks, probably. Or Garblovians. (I've never watched the show, my IQ isn't high enough.)
I think I will just nod and pretend to know what this whole R&M stuff is about. Too zany for me seems a likely response.Ya know...the timing for this test would also work very, very well for the Rick & Morty boxed set. And the potential zaniness is a real fit there.
Those evil bastards, will i have to buy this box???