And, here's the direct link to the PDF
http://media.wizards.com/2016/dnd/downloads/UA_Cleric.pdf
Forge, Grave, and Protection domains...
http://media.wizards.com/2016/dnd/downloads/UA_Cleric.pdf
Forge, Grave, and Protection domains...
"Sorry, Player, I just don't know precisely how many undead are within 1 mile of you or what types they happen to be."
Your deity responds to your prayer:
"Lots, dude...oodles, even. More than you can count..."
I like these, though the protection domain seems to diverge from it's description a bit. Radiant defense is barely a defensive spell. If the monster understands what the ability does, it might prevent them from attacking the target, but otherwise, it's just a conditional damage spell. Blessed healer has a very 4th edition feel, letting you heal others and yourself at the same time helps you be less of a heal-bot. But I'm not sure it strongly fits the theme of the subclass. Also, I'd expect such a class to start getting resistance to damage earlier than 17th level.
All in all, I would expect the abilities of the Protection domain to focus more heavily on protecting allies, or a group of people. It's there, but the abilities certainly wander a bit.
The thing with Protection domain that I don't like is that most of its abilities can be easily duplicated by dipping into other classes or with feats...it doesn't really have anything that makes it new or different.
The thing with Protection domain that I don't like is that most of its abilities can be easily duplicated by dipping into other classes or with feats...it doesn't really have anything that makes it new or different.
Yeah, but look at the balance of the domain spells. One spell can be considered "good," while the other can be considered "evil."
I see your point, but I can also see what they were attempting in their design philosophy
Multi-class rules and feats are optional and not all DMs use them. Also, do not forget that none of the UA articles are balanced yet with the multi-class rules and are meant to be play tested as single class characters.
Multi-class rules and feats are optional and not all DMs use them. Also, do not forget that none of the UA articles are balanced yet with the multi-class rules and are meant to be play tested as single class characters.