Unusual gaming terms and phrases

Hmmm Some random Terms that I have used:

"Wizard casts Summon Normal Missile" With 3.x, Wizards can now use a crossbow, so durring early adventures, wizrads in our group would more often be shooting xbows then using magic. At level one and two, the wizards ranged attack isn't bad comparied to other characters.

"I cast BLAH!" Used to speed up roleplaying when one character was given information in a one-on-one environment but was still around the table. In essance, it means that I tell the party everything you just said so we can move on.

And my personal phrase...."I shoot the dwarf!" It was oringaly used when we were trying to get people focused and started. The person who was still not getting the idea it was time to focus on the game was playing the dwarf. So I shot his character. Then the game began. So it is the phrase we use to say, "Stop talking and lets play."

-The Luddite
 

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hong said:
I should now mention that the leader of the Thieves Guild IMC is named Takyris (Internet messageboards being an excellent source of names, you know). It would be a terrible tragedy if he were to get honged. :p

Oh, quit honging, you big hongster.

The party paladin has a lousy dex and keeps blowing ride checks, so we declare that his horse is honging. Sometimes, when one of the players is honging too much, I'll say, "Hey, man, you hong like a horse!", and then he knows that he's overdoing the honging.
 

"Kill her and take her finger!"
Some years ago, a powergamer in our group was playing a paladin out of Unearthed Arcana (strict code, guarenteed 18's). An old lady had information we needed, but wanted like 5,000 gp for it. The paladin shouted that out, with the understood logic that you only needed a body part for speak with dead.

It's now used whenever an NPC is being stingy with the info, and always said in the player's grunty, nasaly voice. Demiurge, that paladin was also named Bowen...

"Detect Magic one half"
A player liked to try and do everything, whether or not he had the ability. He wanted to cast detect magic on a ring, and the DM laughed and said "what, you're gonna use detect magic one half? Put it on and jump around, punch yourself?" etc. That player and event also spawned "find traps one half" where the meat shield opens all the doors, walks on obvious pressure plates, etc.

Often used when there're no rogues or detect magic casters.

"Plus Plusses"
A player with a mangled character sheet always rolled to hit, then added his bonuses out loud. Once he realized in mid-math that he was going to miss...
"14 plus 2 for Strength + 1 for elf + 3 for double specialization + magic sword + plusses. I hit!"

Whenever the DM asks if we hit, we'll respond "...um, plus plusses... hit!"

"Sohei Ninja Paladin Thri-kreen Headless Horseman Wu Jen..."
It's used to belittle players that make a character with more than two classes, especially from non-core books. The thri-kreen bit was tacked on when a player of mine played Dark Sun once and then always wanted to play a thri-kreen, no matter the setting, though we never let him. For like two years, he was obsessed.
 

If the halfling tries something, Klod him!
In one party, the druid had a dire elephant as animal companion (3.0 and high-level at that point) called Klod (read that like Claude). He also really hated halflings (due to the fact that this was his first RPG and the DM made the only halfling NPC he brought in a little pest). So one day he searched himself a small halfling settlement in the woods, lead one halfling after the other out into the forest, and let his dire elephant Klod step on it. He taught him the trick "Flatten the Halfling!"

Now, everytime a halfling appears and starts to annoy us, we threaten to "Klod" him, no matter what setting it is (the other campaign is long over).


Necromantic hinophile
Another thing about halflings (I get the impression that they aren't very popular around here...) come from an all-evil campaign: Somehow we often witnessed a necromancer disappear into his private chambers with a (male) halfling. It really happened all the time. So now whenever we deal with a necromancer, we offer him fresh halflings for his "experiments".

A good roleplayer always goes left
Happened after two characters got into some sort of treasure rush: They would always run ahead to claim dibs on any treasure. That was because on one occasion, some warrior character found a magical longsword and kept it, which irked the paladin of tyr, which proceeded to start making a dungeon race out of it. Anyway, on one occasion, the warrior turned right and promptly found a big treasure hoard, while the paladin once again found nothing. From then on, whenever we were unsure of the proper direction, we say "a good roleplayer always goes left.

Magical Handbrakes
When the party once faced some thread they wanted (or needed) to overcome with ranged weapons, they looked what ranged weapons they had. And one of them (a drow darkmask) said "I also have this +1 handbrake", instead of +1 handcrossbow.
 

As for renaming books...

Song and Silence: Is known as Lute and Liar or Loot and Lyre, as we always thought they would be better...

Fiend Folio: Is the Friend Folio, mostly because... well I really don't know why...



Others:

Will Sometimes the BBEG is refered to as Will, in reference to the 'at will' spells or powers and how rough Will must have it. In this case we mean the BBEG shall end up feeling as poorly as 'will'...

Tempermental Weavils ToEE has been forever renamed...

Beat him till the candy falls out Statment of intent towards BBEG. Refering to the Diabloesque means of aquiring loot...

Not in the Mage A standard Mage battlecry...



In past groups;

I put it in my mouth/I lick it! Was a means of insuring that noone else would be claiming that piece of treasure...


TTFN

EvilE
 


"And you fall into a pit"

There is a long story behind this. So, the party was on a mission to steal some dragon eggs. The ranger and rogue were sneaking into a black dragon lair to steal the eggs. The party rogue (CN, naturally) was buffed like mad, and had to snatch eggs out from under sleeping dragons. So, he steals three eggs, and is about to carry them out to the ranger, who had built a raft. But, the rogue decides to get some more treasure. He snaps some bags of gold, and sees a sword hilt. He pulls out the sword, fumbles his Dex check, and wakes the dragon. Everyone runs like heck. After a while, we stop running and divide the treasure. He decides not to tell anyone about the "extra" treasure, and says the dragon eggs were all he found. He fumbles his Bluff check, and gives up a bag of gold. "Is that all?" "Yes." fumble, gives over another bag. "Is that all?" "Yes" fumble, gives up the sword. After a bit more of this, he's relieved of leadership (he had been the party leader). So anyways, the only other people were a cleric who was hated by the ranger, the ranger who hated the cleric, a DM (me) NPC, and...A dwarf barbarian. The dwarf takes over leading the party. He decided that he always wanted to walk in front. He fell in many, many, many pit traps. After a while, whenever he did something that took a while (or pissed me off), I would finish off his description with "and you fall into a pit." It seemed funny at the time...

The rogue is with me now, and he is protesting that his actions were "in character," and saying that he was "playing his alignment(CN)" and didn't consider it "stealing." Bah humbug.
 

A "T-shirt" character. Back in 1E days we'd often run 2 or even more characters each. This was a problem for some players who simply couldn't keep their characters distinguished from each other, and others who used one character to simply give money and equipment to their favored character. The unoriginal, weak and worthless characters thus created were said to be simply wearing T-shirts with their name on them. In reality they were mere extentions of another character.
 

"playing his alignment(CN)"

Yeah we've got a name for the regular CN players in the group, "Chaotic Stupid", I mean, they might not have any idea of what the 'Nuetral' part entails but they have the Chaotic and extreamly stupid parts down pat so much anymore I dont think the book version of CN still stands as being a guide to alignment anymore. Dosnt matter what the Int or Wisdom score is of the chararacter, if its CN its-
Something glowing and ticking, kick it.
Something sharp and malevolent, jump on it.
Something covered in foul smelling goo, grab it.

Of course this means that we spend every 2nd day waiting for the cleric to re-memorise a Raise spell of some sort, then theres the invariable tears if they dont get a true-rez...
 

Wasted Steel!
Basically, it came about when a character (I want to say it was a fighter, but I can't remember at the moment) did enough damage to a kobold/goblin/low-level cannon fodder to kill it three times over, that I described it as "you run him through so badly that you've got three feet of wasted steel that you didn't even need sticking out of his back ." Now, when ever a player rolls maximum damage (or close to it), the cry of "Wasted Steel!" can be heard around the table.
 

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