UnknownDyson
Explorer
If race is an option, you could look into genasi too
http://media.wizards.com/2015/downloads/dnd/EE_PlayersCompanion.pdf
Fire, Wind, and Earth Genasi are pretty good for Eldritch knight.
If race is an option, you could look into genasi too
http://media.wizards.com/2015/downloads/dnd/EE_PlayersCompanion.pdf
While i think that Magic Initiate would be a nice feat, i would not use it at level 1 to pick up both Greenflame Blade and Booming Blade. Peronal preference, i would rather have something like Mage Hand.
Also... Does the spell from Magic Initiate allow slot casting to a EK? I suppose it does not, as an EK is not a Wizard, but... Opinions?
I believe it does as it is on the same spell list. I agree about utility. My plan to take it is to get access to another non abjur, non evoc selections early. At level 4, I want to have silent image, disguise self, thunder wave and shield. The fear is needed for that. I also want Mage hand, minor illusion, shocking grasp and perhaps dancing lights or blade ward. Sort of regretting half Orc since high elf would have netted me another cantrip choice. I could later also take spell sniper for a ranged cantrip I believe but hate to use a feat for that. I do need some ranged ability though. It's just hard for me to lose the utility.
I think ink trying to get more magic items is a good idea and perhaps ritual caster. Find familiar, detect magic....all really good stuff. But where to fit it all? This all means ASI are out for a bit too. Decisions decisions. I would dump initiate but want more cantrips. Ah well...
i I may have had a better concept initially with the elf too. Whatever. I shall make this a fun character regardless.
See Jeremy Crawford's discussion here:
http://www.sageadvice.eu/2015/09/27/magic-initiate-feat-ranger-and-eldritch-knight/
Sounds like the upshot is that if the EK picks a wizard spell with the feat, then he can cast it with one of his EK slots. But that wasn't quite the intention.
I personally would also take only one of those cantrips. I am just tired of explaining how useful other spells are. Today I played a level 1 adventure and mage hand and mesaage were the only spells cast.And investigation and an intelligence saving throw won the day.
Jaelis,
i designed it it as an elf, then moments before switched to half Orc...now sort of regretting it. DM would probably allow a new character, but would have to be back at the keep and that sort of feels cheap! This is a tougher character but less magically inclined... I sort of wanted to play against type but am ambivalent now!