In implementation you need DMs to step up. If people are not willing to do it right now from the DWI for 1-3 players for a 1 shot, why would this idea of the Silver Road be any different?
I rather viewed it as 'easier' with a somewhat canned environment and meta-plot to work with, etc. But it may not be considerably easier? Hmmm.
This said, I wasn't too keen on the creation of new mechanics, such as half TBX/TBG awards. If we're getting into that, we're prolly working too hard at it.
While you are discussing this, what is being done about upcoming adventures for those finishing the three adventures that should be concluding soon? We have 5 players with characters that have been sitting in Systole's game without a new IC post for 2+ months, and they were hardly getting activity for months before that. Even after Mowgli wraps that up with a summary, what is being done for them?
Three games are letting out soon, actually. (Although I'll agree that the Cheesemakers group got the short end of the stick). They are (with estimated character levels upon final awards):
Cheesemakers:
Pirvinia (L8) perrinmiller
Iago (L7) mfloyd3
Tsaaruck (L7) BigB
Samad (L8) CommanderFallout
Rats 3:
Jonas (L6) Mowgli
Dunkel (L4) Deuce Traveler
Cruendithas (L5) BigB
Wahyu (L5) CommanderFallout
Sea Sprite:
Qalabash (L3) Glass Eye
Tamarie (L3) Aura
Francis John (L3) FrancisJohn
Leira (L3) Anastrace
Arradon (L2) ealt
Aelspeth (L2) MerryMortician
I can take the top bracket, with Cheesemaker survivors and possibly Jonas (hard to say, there are comp problems). It won't be Rats 4, but a new offering. Rats 4 will be retuned to be a low-ish level affair for use in the not-distant future.