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Upcoming Age of Sigmar: Soulbound Releases

Cubicle 7 has been talking about the release schedule for Age of Sigmar: Soulbound, including the starter set, a new campaign, monster book, and more!

Age of Sigmar: Soulbound producer Emmet Byrne will be on our podcast, Morrus' Unofficial Tabletop RPG Talk, this week to talk all about the game.

AoS_SS_Cover_Mock-Up-1.jpg
  • Crash & Burn (free adventure, next few weeks). The adventure sees the party set out from Hammerhal Aqsha aboard an Arkanaut Frigate bound for the city of Brightspear in Apsira. Unfortunately, even travelling thousands of feet above ground doesn’t keep you safe from the horrors of the Mortal Realms…
  • GM Screen with Cities of Flame (next few weeks). Supplement of 25 one-page adventures.
  • Starter Set (pre-order Q1 2020). 48 page adventure, 64 page city guide, characters, handouts, dice, etc.
  • Shadows in the Mist (preorder Q3 2020). Major campaign arc set in Anvilgard. 30 page guide and six adventures.
  • Champions of Order (preorder Q4 2020). Character options, new archetypes, talents, miracles, spells, endeavours.
  • Horrors of the Mortal Realms (late 2020 or early 2021). Monster book.
  • Steam and Steel (2021). Cogwork and endrineering wonders, vehicle rules, crafting.
  • Artifacts of Power (2021). New magical artifacts and spells.
AoS_GM-Screen_Cover-C7-and-OLP-logo-768x961.jpg
 
Last edited:
Russ Morrissey

Comments

imagineGod

Adventurer
Cubicle 7 has been talking about the release schedule for Age of Sigmar: Soulbound, including the starter set, a new campaign, monster book, and more!
Age of Sigmar: Soulbound producer Emmet Byrne will be on our podcast, Morrus' Unofficial Tabletop RPG Talk, this week to talk all about the game.
...
  • Crash & Burn (free adventure, next few weeks). The adventure sees the party set out from Hammerhal Aqsha aboard an Arkanaut Frigate bound for the city of Brightspear in Apsira. Unfortunately, even travelling thousands of feet above ground doesn’t keep you safe from the horrors of the Mortal Realms…
  • GM Screen with Cities of Flame (next few weeks). Supplement of 25 one-page adventures.
  • Starter Set (pre-order Q1 2020). 48 page adventure, 64 page city guide, characters, handouts, dice, etc.
  • Shadows in the Mist (preorder Q3 2020). Major campaign arc set in Anvilgard. 30 page guide and six adventures.
  • Champions of Order (preorder Q4 2020). Character options, new archetypes, talents, miracles, spells, endeavours.
  • Horrors of the Mortal Realms (late 2020 or early 2012). Monster book.
  • Steam and Steel (2021). Cogwork and endrineering wonders, vehicle rules, crafting.
  • Artifacts of Power (2021). New magical artifacts and spells.
There is a typographical error in the date, unless time travel is a thing in this universe.

"Horrors of the Mortal Realms" give a timeline between 2020 or early 2012.
 

imagineGod

Adventurer
Also there is a typographical error in the spelling of "engineering" in Steam and Steel. Hopefully, this is not a harbinger of Cubicle7's editing and proof reading for their new products.
 


imagineGod

Adventurer
Endrineering is what the Kharadron Overlords refer to when working on their aether-endrins and other devices ;)
Thanks, never played Age of Sigmar. More of an Oldhammer player.

At least, I have learned of a new field of study "endrineering".
 

I think the one thing keeping me from getting this game is knowing how distracted I will be with all the terrible alternative spellings of common words like "endrineering" and "aelves". That's on GW, not C7, but still...
Endrineering is what the Kharadron Overlords refer to when working on their aether-endrins and other devices ;)
 

I think the one thing keeping me from getting this game is knowing how distracted I will be with all the terrible alternative spellings of common words like "endrineering" and "aelves". That's on GW, not C7, but still...
The new GW Age of Sigmar procedure is to change spellings of words to claim them as IP, which I think is at least part of the reason they've "killed off" the Old World of Warhammer Fantasy. Elves (of every variety), lizardmen, undead, and dwarves have already been changed. I'm looking forward to reading about "Whomans" (for humans) next.
 

MonsterEnvy

Adventurer
I think the one thing keeping me from getting this game is knowing how distracted I will be with all the terrible alternative spellings of common words like "endrineering" and "aelves". That's on GW, not C7, but still...
Well Engineers still exist, Endrineers are just a subtype of them. Aelves is actually pronounced the same as Elves.
 


imagineGod

Adventurer
Well Engineers still exist, Endrineers are just a subtype of them. Aelves is actually pronounced the same as Elves.
I know, this ridiculous play on words (Orks becoming Oruks) by Games Workshop just to score some IP protection is why I never bothered with Age of Sigmar beyond just following it in the news.
 




5atbu

Explorer
Thanks. Told me a lot. Seems very much a wargame campaign support structure, and there is nothing wrong with that at all.

It missed a human scale for me, but maybe that's since the video was such a top level overview.

I'd happily play, but it's not a setting I would feel attracted to without the joy of friends and shared stories.
 

TheSword

Hero
Thanks. Told me a lot. Seems very much a wargame campaign support structure, and there is nothing wrong with that at all.

It missed a human scale for me, but maybe that's since the video was such a top level overview.

I'd happily play, but it's not a setting I would feel attracted to without the joy of friends and shared stories.
I’m not a fan of the Age of Sigmar either and was incensed by the destruction of the old world. However, if I’m totally honest the old world lacked the human scale too until WFRP came along and tried to put meat on the bones along with great authors like Kim Newman (Jack Yeoville), David Ferring and Brian Craig. They have to start somewhere.

On a side note I am a bit mystified as to how the IP protection is supposed to work when there is nothing stopping a company making elves, orcs, HRE humans Etc to that scale and suitable for Age of Sigmar. Do they think we can’t recognize a oruk as an ork?
 

Morrus

Well, that was fun
Staff member
On a side note I am a bit mystified as to how the IP protection is supposed to work when there is nothing stopping a company making elves, orcs, HRE humans Etc to that scale and suitable for Age of Sigmar. Do they think we can’t recognize a oruk as an ork?
A lot of people put values on labels and "officialness".
 


Morrus

Well, that was fun
Staff member
Yes, I thought maybe they are hoping a generation is raised thinking there is a difference. Or perhaps it’s the kind of thing that goes down well in a board meeting.
In the case of D&D, it's certainly more so these days than it ever has been. I don't know about Warhammer though,
 

5atbu

Explorer
Official-ness is important to some.
They may also be distancing themselves from Tolkien or Blizzard IP.
I doubt this would stand up for long in the court case that isn't coming.
 

Azuresun

Villager
I’m not a fan of the Age of Sigmar either and was incensed by the destruction of the old world. However, if I’m totally honest the old world lacked the human scale too until WFRP came along and tried to put meat on the bones along with great authors like Kim Newman (Jack Yeoville), David Ferring and Brian Craig. They have to start somewhere.

On a side note I am a bit mystified as to how the IP protection is supposed to work when there is nothing stopping a company making elves, orcs, HRE humans Etc to that scale and suitable for Age of Sigmar. Do they think we can’t recognize a oruk as an ork?
Basically, there was a lawsuit by GW against Chapterhouse Studios, a third party company offering bits you could use to modify GW miniatures. A clown car of a court case followed, where Games Workshop failed on the very basics of IP law. Trademarking everything was a response to that, as well as cutting down on having army options in books (even things like weapon selection for characters) that weren't currently available as kits.
 

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