Upper_Krust said:
Okay, I'll go and check out the revised Vegeta.
Incidently I worked out a formula for the Epic Wealth Tables (which actually reverse engineers, I think) last night.
Essentially you find where the table doubles over then note the number of intervening levels. Then the next time it doubles the number of intervening levels is +1.
However I would still agree that the Epic Wealth tables are far too generous.
I may return to my initial idea of Level x Level x Level x 100 GP...?
What about my idea? I think it works things out, well, perfectly. Check it out. Plain and simple, allowing the gains to continue increasing indefinitely will ALWAYS eventually unbalance the game. Be it Level 100, Level 1000, or Level 10000, it ALWAYS breaks down eventually.
The ONLY way to keep balance is with a flat rate.