Just an idea...
Science
Aspects: Artifice, Invention, Psionics, Technology
Opposed Portfolio: Magic
Examples: Tvashtri (Indian)
Favored Animal: Frog
Favored Class: Psion
Favored Place: Laboratory
Favored Sacrifice: New inventions
Favored Time: First day of Summer (Beltane)
Favored Weapon: Crossbow, Pistol, weapon with mechanical parts.
Portfolio Trial: You must invent something that changes society.
Prerequisites: Any neutral alignment
Symbol: Wheel or Circle
Typical Quote: "Science may set limits to knowledge, but should not set limits to imagination."
SCIENCE DISCIPLINES
Clairsentience:
Metacreativity:
Psychokinesis:
Psychometabolism:
Psychoportation:
Telepathy:
DOMINION
Layer (Elder One): You create a layer akin to a vast laborartory or the inner circuits of a computer, populated by your experiments...and failed experiments.
Plane (Old One): Your layer, dominates the plane to which it is abridged.
Dimension (First One): Your plane fills the entire dimension.
Science Template (Single Portfolio)
Appearance:
Demeanor: These immortals are inquistive and always tinkering with some idea or conraption.
Disciplines: The deity has access to 1 psionic discipline.
Science Template (Double Portfolio)
Appearance: Same as the single portfolio except the immortal’s manifestation is even more
Demeanor: The immortal is more often than not preoccupied with some equation or interpreting situations as equations to better formulate a strategy.
Disciplines: The deity has access to 2 psionic disciplines.
TABLE 3-64: (SINGLE) SCIENCE PORTFOLIO
Divine Status Ability/Weakness Gained Benefit/Penalty Action
Disciple Spell-like Abilities Use any discipline power as psi-like ability Standard
Aversion to Magic (Beneficial only, others magic only): Magic spells only 50% effective upon you Always Active
Fly's Endurance Competence penalty to constitution equal to your divine rank Always Active
Prophet Aversion to Magic (Detrimental only, others magic only): Magic spells only 50% effective upon you Always Active
Hero-deity Appliance of Science Competence bonus on attack rolls, damage rolls and armor class Always Active equal to your divine rank against spellcasting opponents
Quasi-deity Improved Summoning (Psionic) Psionic beings summoned by you have 50% more HD Always Active
Demi-deity Divine Energy Energy based effects (e.g. fire) you cause are 50% divine damage Always Active
Lesser Deity Superior Electricity [Effect] Assault your enemies with electricity based attacks Variable
Intermediate Deity Uncanny Electricity Mastery Assault your enemies with electricity based attacks Variable
Greater Deity Fast Healing Gain fast healing equal to 1/2 your HD Always Active
Elder One Enlightened You know all psionic talents Always Active
Cosmic Imperfection (Magic) One artifact in the universe can defeat your cosmic string ability Always Active
Old One Magic Pariah Magic ceases to function in your divine realm Always Active
TABLE 3-65: DOUBLE SCIENCE PORTFOLIO
Divine Status Ability/Weakness Gained Benefit/Penalty Action
Disciple Psi-like Abilities Use two discipline powers as psi-like abilities each round Standard + Swift
Greater Aversion to Magic (Beneficial only, others magic only): Magic spells only 25% effective upon you Always Active
Fly's Endurance Competence penalty to constitution equal to double your divine rank Always Active
Prophet Greater Aversion to Magic (Detrimental only, others magic only): Magic spells only 25% effective upon you Always Active
Hero-deity Greater Appliance of Science Competence bonus on attack rolls, damage rolls and armor class Always Active equal to double your divine rank against spellcasting opponents
Quasi-deity Perfect Summoning (Psionic) Psionic beings summoned by you have 200% more HD Always Active
Demi-deity Divine Energy Energy based effects (e.g. fire) you cause are 100% divine damage Always Active
Lesser Deity Superior Elec. [Effect] (x2 HD) Assault your enemies with electricity based attacks Variable
Intermediate Deity Uncanny Elec. Mastery (x2 HD) Assault your enemies with electricity based attacks Variable
Greater Deity Improved Fast Healing Gain fast healing equal to your HD Always Active
Elder One Empowered You can use any number of psionic powers per day Always Active
Cosmic Imperfection (Magic) Two artifacts in the universe can defeat your cosmic string ability Always Active
Old One Legendary Intelligence Your intelligence score is doubled n/a
First One Sophism Ignore magic by making a Will save (DC = spell penetration roll) Always Active
Admittedly it's very rough...but it could very easily work.
I know you dont like doing much with psionics, but...it is kinda out there waiting for an explosion of questions.