Bran Blackbyrd said:Don't the publishers know that, as a white guy, my group should be represented most prominently? You're right, it really is a cryin' shame.
Sorry, in all the lame straw-man remarks, I didn't notice whether you agreed that there does actually seem to be a conscious decision to avoid making that central character on the covers a white male? The issue of whether it's a big deal or not is not the point. Overdramatize my comments and put words in my mouth to your snide little heart's content, but the point being discussed had to do with the whole notion of a "core audience familiarity" marketing strategy that Ranger brought up. If the core audience is white males, why avoid depicting them?
Moonsword said:1) The front picture of a book is supposed to draw attention. These are drow (read: dark elves) folks! They're fantasy, but dressed as modern characters. That would be the point of the campaign setting. I'd say it's a pretty good representation of the content, personally.
2) You would prefer the Easter Bunny, perhaps Merlin?
No, I was thinking more along the lines of what professional adventurers would look like in a modern setting. Something along the lines of professional investigators or urban commandos decked out in action gear. The drow male looks decent enough for that purpose, with the rifle slung on his back. As for what the ladies should be wearing, ever seen any of the Bluebox Cygirls figures? This is more what I had in mind for someone who's supposed to be killing monsters for a living.
3) Face it, how many of us want our pictures on the front cover of an internationally published book?
Already addressed a similar remark in my last post.
5) The content is very good, and we're all really focusing on the cover.
Eh. It's the first obstacle I have to hurdle to get my jaded gang to play it.
The content's yet another hurdle. Shadowkind level adjustments are sporked, that's for sure.
6) This genre is one that's pretty intriguing for some people. It's just not everyone's cup of tea. Variety is the spice of life.
It's just core D&D in another setting. I was hoping for something fresh, not just trading out demonic armor and shield of fear for demonic biker jacket and riot shield of fear. The "why bother" factor is another hurdle I have to deal with.
7) Some people do play characters outside of their own ethnic and gender type.
Sure. I've done it a few times. That's why I said "predominantly".
Granted, the latter is usually the province of the GMs running amok out there, but it can be interesting stepping into someone else's shoes for a little while. After all, how many elves, gnomes, and half-orcs do you know in real life?
That's why I used the term "ethnic appearance" instead of race. I didn't need anyone pointing out that elves aren't aryans or what have you.
Now that I've managed to annoy Felon (and probably everyone else), I'm done. [/B]
Despite all else you've been civil, so you're OK in my book.
Originally posted by KDLadage
The setting came first, according to Stan! and the other designers. They cam eup with the UA concept, and then built a game to make it happen. d20M happened to be that game.
More settings will come. I think UA will boost interest in d20M in general, and then we'll see more games come out based on the moders SRD. Heck, the d20M-based Gamma World should be out soon.
Heh. I'm still hoping for the eventual production of a D20 Fantasy sourcebook, supporting a variety of fantasy settings, not just magic-loaded spellpunk settings. In fact, I'm looking to salvage some of UA as material for a pulp fantasy campaign. I especially like the notion of powerful effects like raising the dead requiring difficult and dangerous rituals.
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