[sblock=Round 5 and 6, alternate timeline. Didn't actually happen!]
Round 5, continued
"Why plants so stubborn!?!?!?" Ter-raen roars in frustration as he finally breaks free of the irritating plants!
"And where gnome going?!?"
"Te knock some sense into a Nixie!" Erf growls, uncharacteristically in response to Ter-raen's question. Ter-raen follows, joining Erf on the covered porch.
"
An' wha'll knock sense intae him?" Gildrim growls. He's made his way out of the entangling area into the round room. "
Ah swear this time Ah am tyin' him up if he gits chairmed again." He looks a bit befuddled himself as he checks on the fey that he's placed on the floor, coils his whip, and reaches into the edge of the writhing tablecloth for the hilt of his sword. It doesn't look as though he'll be ready to go anywhere for a few seconds. "
At least this ane's stopped bleedin' oan his ane," he mutters.
Round 6
"Kshatrya!" Erf calls from the entrance to the garden,
"Get out here now! And if you try to charm me again I warn you things will go very badly for you! Now, do you know these Grigs? Because I think they've been pulling the wool over your eyes and I want to get to the bottom of this! I swear by Verdante's beard of bees that I won't do anything te hurt ye if ye don't try anything first."
The little green gnome scours the greenery ready to command Fenenn to charge. Sensing his companion's worry Fenenn growls menacingly.
"Erf? Is that you? Just a moment," comes the nixie's familiar voice. There is a slight rustle of leaves, and Kshatrya comes out of the trees towards Erf. She is dripping wet, and still adjusting the strap on her leaf-dress, which seems to keep slipping off her green shoulder. The strap, not the dress.
"Grigs? I don't know any grigs. All right, I won't charm you if you don't want me to. You're back already? I thought it would take longer. Where is Sister... what was her name? Asphodel?"
Her eyes travel to the writhing tendrils of the tablecloth, still wrapping themselves around Erf's legs and ankles.
"Erf, what is that? It's all over you!"
Just then, the door behind Erf bursts open, and the grig flies out, bow in hand, and seeing the tableau before him, veers to the up and flies over Erf and Fenenn's heads, before disappearing into the trees behind Kshatrya. (hide check:
27)
The grig is pursued rapidly by a very angry snake with a bloody scratch along its flank. The snake, being not particularly bright, attacks the first thing it sees:
Fenenn. It lashes out, sinking its teeth into Fenenn's leg (
5 damage).
[sblock=kn(nature) DC 10 (can be made untrained)]This kind of snake is especially dangerous to smaller prey, since it can squeeze them in its powerful coils[/sblock]
Initiative
G1
4 damage after DR, unconscious
G2
3 damage after DR, unconscious
Erf
22/22, entangled
Fenenn
7/13
Kshatrya,
undamaged
G3
uninjured, flying, out of sight
Snake
scratched
Ter-raen
25/25 <== You're up
Gildrim
16/16
ooc: Ter-raen is still in the entanglement area, and must make a DC 14 reflex save at the start of his turn or be entangled. If you are entangled and move out of the entanglement area, the writhing strands fall off at the end of your turn. Re-entering the area, you need to make the reflex save immediately.
[sblock=map]
I left g3 on the map; that should be considered a last known position.
[/sblock]
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