Ondo
First Post
So my goal with this is to reduce the power gap between an optimal combination of race and class and a poor combination of race and class. Also, I don't want to increase the power of the optimal combination, and I'd prefer not to decrease it, though that's less important.
These rules only work when using the point-buy method, though it might be possible to alter them for random stat generation. Here are the rules I'm thinking of using:
Obviously all numbers are subject to change, but these seem reasonable to me. Humans get more points for their +2 because it always goes in their best stat.
The Racial ability mods "Fix", Adding player choice thread is a solution to the same problem in a completely different manner. It would be possible to use both at once.
These rules only work when using the point-buy method, though it might be possible to alter them for random stat generation. Here are the rules I'm thinking of using:
- Humans get 7 additional points to spend in point buy instead of a +2 to any one stat.
- All other races replace a +2 to a stat with 5 additional points spent on that stat.
- A 19 can be bought for 20 points, and a 20 for 25 points.
Obviously all numbers are subject to change, but these seem reasonable to me. Humans get more points for their +2 because it always goes in their best stat.
The Racial ability mods "Fix", Adding player choice thread is a solution to the same problem in a completely different manner. It would be possible to use both at once.