Storm Raven
First Post
Arkhandus said:Storyteller01, creatures summoned through Summon Monster and Summon Nature's Ally spells do not truly die. When they would die, they disappear and return to whence they came, but they do not actually die. Unlike Calling spells, Summon spells either create a temporary duplicate of the summoned creature's body (not summoning the creature itself, but a copy of its body and essence), or they otherwise fiddle with reality in such a way as to summon a creature that doesn't actually die when it dies (perhaps summoning the creature from an alternate potential timeline, or whatever). It's in the PH as far as I know, under Conjuration (Summoning) in the Magic chapter.
Yes it is, and that's not particularly relevant to the morality of summoning things to kill them. The temporary nature of the harm you have inflicted only mitigates the evil you do when you engage in such acts, it doesn't eliminate it. You are still intentionally inflicting pain and suffering and temporary death (they don't reform immediately).
A Summoned creature doesn't truly die, it just returns to whence it came, and lives on. No demigod or whatnot is likely to care about this, or else I should think that if gods did care about Summoned creatures (who don't truly die), they would have already killed all mages with knowledge of Summon spells and destroyed all records of such magic. Regardless of alignment, any mage can cast Summon spells if they learn them. No deific power is going to care if a good guy Summons temporary creatures to be killed by that good guy's ally, no more so than that deific power is going to care if the bad guy Summons a temporary creature to go die for them by attacking the good guys. Whether the Summoned critter is a celestial, a fiend, an elemental, a pixie, or whatever, it doesn't matter, nobody cares, the Summoned creatures are only partially real or at least only real in some unfulfilled alternate-reality timeline that never would've come to pass anyway.
It is the nature of good to care about things like "means", and what sort of use a particular power is put to. "Good" implies that the method by which a goal is accomplished is important, in many cases, as important as the end itself. There is no need to kill all of the mortals who know how to summon creatures, since the ones who don't abuse the power can do good with it.
Even if it is temporary, killing things is evil. The permanence of the damage and harm is not a dispositive factor. Suppose the local lord of the manor, stockpiled with bread that will spoil overnight, refuses to distribute this soon to be worthless povender before it goes bad saying "who cares if the peasants are hungry and have no food, they can eat something else tomorrow". Does the fact that the peasant's suffering is presumably temporary eliminate the callus nature of their treatment?
Besides, why would some demigod or whatnot see the bad guys as enemies, and be angry at the PCs using creatures they Summon from the demigod's domain for the sake of being the party Fighter's AoO-Cleave bait? The Summoned creatures would be just as dead if Summoned to attack the bad guys directly, and would be far less effective if used that way. Why wouldn't the demigod or whatever take offense at the bad guy Summoning monsters from that realm to attack the PCs or something? Exactly, it makes no sense, so nobody anywhere in the D&D multiverses cares about Summoned creatures; they're not real enough to be cared about, and they aren't really truly dying. No Cleric of Pelor (or any other compassionate deity) would dare summon anything for the purposes of fighting evil if he summoned creatures were real beings, actually suffered, and died for real.
Why not? Soldiers are sent into battle all the time for "good" causes, and that isn't seen as evil. Suppose that instead, we killed soldiers out of hand because it increased our convenience factor, do you see this as "not-evil"? The distinction between good and evil in many ways hinged on seeing the difference there, a difference you clearly just want to gloss over.