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@ Tzarevitch
Sorcerers and Bards Metamagic; if normal casting 1 action -> now full-round action. If longer casting, it takes an extra full-round action to cast the spell.

"A spell that takes 1 round to cast is a full-round-action. It comes into effect just before the beginning of your turn in the round after you began casting the spell."

@ Kershek
Defensive casting is still concentration 15 + spellvl

----------- that's all for today -----------
Edit: grr .. typo's
 
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What are the prereqs for the Eldritch Knight? Only martial weapons and the ability to cast 3rd level spells?

Has there been any changes to expedieous retreat and/or boots of striding/springing
 



Leiff said:
What are the prereqs for the Eldritch Knight? Only martial weapons and the ability to cast 3rd level spells?

Yep. That's it precisely. These prereqs have been known for a couple of weeks.

Check out www.andycollins.net, or the official website messageboards, or the 3.5 compilation of answers on another thread of these messageboards if you need confirmation.
 
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Did they fix the Heavy Lance? Is there some specific language to prohibit using it unmounted as a one-handed reach weapon?

And while we're on the topic... will it be possible to use, say, a Small spiked chain as a one-handed reach weapon at a -2 penalty?

Of course, the mind boggles at the possibility of using a Small heavy lance as a Light reach weapon!
 
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Monster Summoning

What are the changes to the monster summoning tables? If you're feeling really generous, my conjuror would love to see the tables from Monster Summoning I through MS V.
 


Haste & Boots of Striding & Springing

With the changes made to haste, I am curious as to how the magical item Boots of Striding & Springing have been modified. What sort of movement increase is it now (I'm guessing +10 or +15 rather than double, but would like some confirmation).

Thanks in advance,
John
 

Into the Woods

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