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Brekki, can you tell me if they have clarified what Silent Image (and their more powerful counterparts) can and cannot do? One of many questions I would like answered is whether you can create multiple objects/creatures/etc. The spell is rather vague on what you can and cannot do.

Also, did they clarify what is meant by having alchemical equipment for Craft (Alchemy)? Does it require a whole 500gp lab or something smaller?
 

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(Psi)SeveredHead said:
The new solar looks weak. Only 209 hit points and AC 35? Oh well, I guess it's the DR and spellcasting that make it unstoppable.
Well ... I find it pretty hard to believe that all the extra stuff it can do besides casting as a 20th level cleric is only a +3 for CR purposes.
 

(Psi)SeveredHead said:
The new solar looks weak. Only 209 hit points and AC 35? Oh well, I guess it's the DR and spellcasting that make it unstoppable.

well its also regeneration now and not fast healing. Unless you have an epic and evil weapon you just wont be killing one of these.
 


Brekki's 3.5 answers #17

@ Cheiromancer

Geas/Quest: Enchantment (Compulsion) [Language-Dependent, Mind-Affecting]
- 3d6 damage each day it does not attempt to follow the geas/quest, and fortitude save or sickened


@ Bill Muench

Heirophant
HD: d8
Requirements: knowledge (religion) 15, any metamagic feat, able to cast 7th level divine spells
Skills: 2+Int
BaB: Wizard
Saves: Good Fort and Will
A special ability at each level, choice of the following:
- blast infidel
- divine reach
- faith healing
- gift of the divine
- mastery of energy
- metamagic feat
- power of nature
- spell-like ability

(maybe later I'll have time to fill in these abilities)


@ Kershek

Silent Image: "... visual illusion of an object, creature, or force ..."
(seems like only one object)

From the desciption of the "Alchemy Lab" in the equipment list I think that you do not need a laboratory to use the craft (alchemy) skill. Artisan's tools should be enough.
 

Brekki,

Could you please post some stats for the Trumpet Archon:
Specifically I was looking for:
1) Special abilities (Aura of Menace, Tongues, etc.)
2) HD (is it still 12?)
3) DR (is it now 10/Evil or Chaotic or 10/Magic?)
4) SR (is it still 29?)
5) CR (is it still 14?)
6) Clerical caster level (still 14?)

Thanks very much for doing this for the ENWorld community, it is greatly appreciated!
 

Can you give the description of the Combat Expertise feat? I'm hoping that it will fold the OA Improved Expertise into it (ie: get rid of the +5 limitation)

Thanks,
Gregg
 

Can Succubi still occasionally summon Balors, thus completely breaking the CR system with regards to themselves?

Does killing a summoned monster still not give you XP?
 

Re: Brekki's 3.5 answers #17

Brekki said:
@ Kershek

Silent Image: "... visual illusion of an object, creature, or force ..."
(seems like only one object)
So I can't make a bag of coins? Or even two coins?
 

Ranger virtual feat chains?

Heya, could you post exactly which feats the ranger gets at 2nd, 6th, and 11th level for both combat chains?

Thanks Again!
 

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