Malachei
First Post
Lórquelië curses, as the large creature crushes into their ranks. Swiftly, she directs the cone of air against the creature again, and also sends another knife towards it. Then, she hurls a silvery dust upwards, and speaks, "Lith Silivren." Suddenly, a silvery dust of particles rains down on and around the large creature.
[sblock=OOC]
Standard action: Cast Glitterdust, Will DC 22 or blinded.
Move action: Hurl Defenestrating Sphere
Free action: Send Knife
If the large creature is already destroyed, she'll send Sphere and/or Knife at another target, if there are any left.
[/sblock]
[sblock=Current Status]
With persisted and active spells.
Active Spells:
* = Persisted
(X) = Extended
Mage Armor (X), Detect Magic*, Shield*, Nightshield*, Detect Undead*, See Invisibility*, Dragonskin*, Reverse Arrows*, Cloud of Knives*, Heart of Earth (X), Prot. from Evil, Defenestrating Sphere
Abilities (used/daily uses)
Metamagic Effect: 10/11
Abjupt Jaunt: 1/8
[sblock=Spells Prepared (Current Status)]
_ = Conjuration (DC +3)
* = Persistable
Spells in Yellow are persisted daily. Cloud of Knives is persisted as soon as it is feasible.
Normally active spells (in addition to persisted spells): Mage Armor, Heart of Earth
– 0 – (4+1 – DC 18)
Acid Splash, Dancing Lights,Detect Magic*, Light, Message
– 1 – (6+1 – DC 19)
Mage Armor, Shield*, Protection from Evil, Grease, Nightshield* (SC), Detect Undead*, Lesser Orb of Sound (SC)
– 2 – (6+1 – DC 20)
Glitterdust (21), Cloud of Knives* (PHB2), See Invisibility*, Rope Trick, Greater Alarm (SC)
– 3 – (5+1 – DC 21)
Phantom Steed, Dispel Magic, Blacklight (SC),Dragonskin* (SC), Unluck (SC), Reverse Arrows* (SC)
– 4 – (4+1 – DC 22)
Black Tentacles, Ray Deflection* (SC),Heart of Earth* (CM), Defenestrating Sphere (SC), Orb of Force (SC)
[/sblock]
Speed: 30 feet
Armor Class: 22 = 10 + 0 [dexterity] + 4 [shield/spell] + 4 [armor/spell] + 4 [natural/spell]
Touch AC: 14
Flat-footed: 22
Hit Points (current/max): 48/48 (plus 16 temp. HP from Heart of Earth)
Character Level: 9 (including LA +1)
Caster Level: 8
Initiative modifier: + 4 = 0 [dexterity] + 4 [feat]
Fortitude save: + 5 = 2 [base] + 2 [constitution] + 0 [item] + 2 [spell] -1 [flaw]
Reflex save: + 4 = 2 [base] + 0 [dexterity] + 0 [item] + 2 [spell]
Will save: + 12 = 9 [base] -1 [wisdom] + 0 [item] + 2 [spell] +2 [feat]
BAB +3
[sblock=Special]
Out of bright light:
o Charisma +2
o Speed +5 ft.
o +1 Deflection AC
o +1 Luck bonus to saves
o Hide/MS +2
o Listen/Spot +1
o Shadesight (Sp): Darkvision 60 ft. Can see normally through any darkness effect, but not through fog, invisibility, obscurement, and so on.
o Shadow Image (Sp) 3/day, as mirror image, 1d4 images, plus one image per three levels (uses: 1/3)
[/sblock]
[/sblock]
[sblock=OOC]
Standard action: Cast Glitterdust, Will DC 22 or blinded.
Move action: Hurl Defenestrating Sphere
Free action: Send Knife
If the large creature is already destroyed, she'll send Sphere and/or Knife at another target, if there are any left.
[/sblock]
[sblock=Current Status]
With persisted and active spells.
Active Spells:
* = Persisted
(X) = Extended
Mage Armor (X), Detect Magic*, Shield*, Nightshield*, Detect Undead*, See Invisibility*, Dragonskin*, Reverse Arrows*, Cloud of Knives*, Heart of Earth (X), Prot. from Evil, Defenestrating Sphere
Abilities (used/daily uses)
Metamagic Effect: 10/11
Abjupt Jaunt: 1/8
[sblock=Spells Prepared (Current Status)]
_ = Conjuration (DC +3)
* = Persistable
Spells in Yellow are persisted daily. Cloud of Knives is persisted as soon as it is feasible.
Normally active spells (in addition to persisted spells): Mage Armor, Heart of Earth
– 0 – (4+1 – DC 18)
Acid Splash, Dancing Lights,
– 1 – (6+1 – DC 19)
– 2 – (6+1 – DC 20)
Glitterdust (
– 3 – (5+1 – DC 21)
Phantom Steed, Dispel Magic, Blacklight (SC),
– 4 – (4+1 – DC 22)
Black Tentacles, Ray Deflection* (SC),
[/sblock]
Speed: 30 feet
Armor Class: 22 = 10 + 0 [dexterity] + 4 [shield/spell] + 4 [armor/spell] + 4 [natural/spell]
Touch AC: 14
Flat-footed: 22
Hit Points (current/max): 48/48 (plus 16 temp. HP from Heart of Earth)
Character Level: 9 (including LA +1)
Caster Level: 8
Initiative modifier: + 4 = 0 [dexterity] + 4 [feat]
Fortitude save: + 5 = 2 [base] + 2 [constitution] + 0 [item] + 2 [spell] -1 [flaw]
Reflex save: + 4 = 2 [base] + 0 [dexterity] + 0 [item] + 2 [spell]
Will save: + 12 = 9 [base] -1 [wisdom] + 0 [item] + 2 [spell] +2 [feat]
BAB +3
[sblock=Special]
Out of bright light:
o Charisma +2
o Speed +5 ft.
o +1 Deflection AC
o +1 Luck bonus to saves
o Hide/MS +2
o Listen/Spot +1
o Shadesight (Sp): Darkvision 60 ft. Can see normally through any darkness effect, but not through fog, invisibility, obscurement, and so on.
o Shadow Image (Sp) 3/day, as mirror image, 1d4 images, plus one image per three levels (uses: 1/3)
[/sblock]
[/sblock]
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