Vancian Magic, I love it.

Do you also love Vancian magic?

  • Yes! My vancian magics, let me show you them.

    Votes: 73 35.1%
  • Yes! Also, all wizards should wear pointy hats.

    Votes: 51 24.5%
  • No, I hate magics and pointy hats.

    Votes: 39 18.8%
  • No, there is something wrong with me.

    Votes: 45 21.6%


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I have no idea what option 1 means, but as I think D&D style slot magic (often, "Vancian") works well in a gaming environment, but I could give 2 figs about pointy hats, so that's what I went with.
 

w_earle_wheeler said:
This link is better than pornography.

ever since this post, i've started seeing innuendo everywhere...

Nifft said:
"Better than"?

... and that wasn't looking very hard!

:)

Doug McCrae said:
Pointy hats will always get my vote, with or without Vancian magic attached.

is that a pointy hat, or are you just happy to see me? :cool:

Rodrigo Istalindir said:
I like it. I like mana systems and psionics, too. I'm arcanely polyamorous.

best post of the thread :cool:

Dragonhelm said:
Personally, I like how sorcerers do it.

i don't want to know :)

Gold Roger said:
My Vancian magics, let me show you them! (If only for the amazing reference)

again, i don't want to know :)

anyhow, back to the topic at hand :)

i loved vancian magic for years, simply because i didn't know there were any other options. now that i've used a spell-point system, vancian and i have broken up. but vancian will always have a special place in my heart. :)

so now i'm seeing spell-points, but my hat is still pointy :lol:

messy :cool:
 

Spell points slow down gaming I feel. I have house ruled afew spells. I honestly feel 3.0/3.5 magic is fine and that next edition is probaly going to ruin it for me. I am vehemently anti-psionics and anti Tome of Battle style. They make it too easy to cheat and,i feel, cheapen the game. vancian magics help force my favoritepart of the game,the neccessity of sleeping.
 

We used free-form magic for a while. I found that my players were very much not creative using their magic powers. No fun. We returned to old-school D&D magic and we're having fun again.

So, where as I disliked the magic system, I must confess that it really works well for our group.
 

Nifft said:
Spells with inherent [Reserve] effects are a good idea.
How do these things work in actual play? I would think they increase the bookkeeping enormously. GM: "Make a Diplomacy check." W: "<rolls, adds, announces> 23, no wait I have to check my spell list <sotto voce> no, no, +1, no, no, no, no, no, +1, no, no, +3, do they stack? hmmm <aloud> I think 26."
 


jmucchiello said:
How do these things work in actual play? I would think they increase the bookkeeping enormously. GM: "Make a Diplomacy check." W: "<rolls, adds, announces> 23, no wait I have to check my spell list <sotto voce> no, no, +1, no, no, no, no, no, +1, no, no, +3, do they stack? hmmm <aloud> I think 26."
That's a [Mindset] effect you're thinking of! :) [Reserve] effects are more like stuff a Warlock could do.

Cheers, -- N
 

It will be a sad, bleak day for me when D&D does away with the Vancian system altogether, but unfortunately that seems to be the way they are heading, with spontaneous casting classes now heavily outweighing Vancian...

To me, the old "Oh crap I wish I'd taken Fly instead of Fireball!" moment is an embedded part of the D&D experience! :p
 

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