Hmm, perhaps I wasn't clear.
I was wondering what the EL would be for any ONE of those abilities. Not all in one char, that would just against the rules (you get one from shadow template). So I'm thinking, normal EL +2 for a shadow creature, if you take something good like healing it rises to +3 or +4. Basically I'm wondering as to the EL of: A shadow creature which selected fast healing, a shadow creature who selected plane shift 1/day to the plane of shadow, and a shadow creature who chose none of the optional abilites. I think I want to keep my EL below +4 if I can, because I want several levels of Dragonstalker.
Come to think of it, what if I just took evasion? Would that let me stay at EL +2?
By the way, you said early on that you'd give a d8 HD for each EL level. I'm assuming that comes with no BAB, saves, etc. Am I right?
Another thing: I'm wondering if we are fighting dragons or dragons' henchmen more. A grappler has a little trouble grappling a dragon (I'd only have a 40% chance against an adult black dragon and they're the worst CR 11 grapplers). Also, I'm just wondering where the party's weakness is, melee or ranged.
I have both characters ready. I think I'd prefer the elven guy.
Out of curiosity, what's starting cash? It said 33,000 somewhere, but most PCs have more than that.