Thanee
First Post
RigaMortus2 said:If only the wording of the feat supported this...
It doesn't need to. You cannot cast Sorcerer spells with Warmage spell slots. That's the basic rule.
The feat allows you to use two lower level slots in place of one higher level slot.
Then we have this 'that you know' part. What is that, anyways? Maybe it suffices to beat a Spellcraft DC of 15+spell level in order to 'know' a spell? Now that's versatile!

Terms in D&D are not well-defined, unfortunately. In any case, the intent is obvious.

Here's a quote for you people:
CHOOSING A SPELL
First you must choose which spell to cast. If you’re a cleric, druid, experienced paladin, experienced ranger, or wizard, you select from among spells prepared earlier in the day and not yet cast (see Preparing Wizard Spells and Preparing Divine Spells). If you’re a bard or sorcerer, you can select any spell you know, provided you are capable of casting spells of that level or higher.
So, do you think, that a Cleric 1 / Sorcerer 19 can use Sorcerer spell slots to cast Cure Light Wounds?
Do you think that is intended?
No?
Thought so.

Bye
Thanee