vicious wound (feat) wounding weapon, and "Make them Bleed"

00durrin

First Post
Do vicious wound (feat from Savage Species) the wounding weapon enchantment, and "Make them Bleed" (gladiator special ability) stack?
What I'm really asking is does vicious wound apply itself to the wounding weapon AND to the gladiator's special attack
1 wound from the weapon that bleeds at +1
another wound from "make them bleed" that bleeds at +1
so that each successful hit opens a wound that bleeds for 4 pts. every round.
 

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00durrin said:
Do vicious wound (feat from Savage Species) the wounding weapon enchantment, and "Make them Bleed" (gladiator special ability) stack?
What I'm really asking is does vicious wound apply itself to the wounding weapon AND to the gladiator's special attack
1 wound from the weapon that bleeds at +1
another wound from "make them bleed" that bleeds at +1
so that each successful hit opens a wound that bleeds for 4 pts. every round.

Er...1 from wounding, 1 from Make them Bleed, and 1 from vicious wound would be 3, would it not?

You might want to add in 'arterial strike' if you have Rogue levels. :D

Anyway, without my books here, I'd say yes, unless there's text specifically forbidding it. You can stack Improved Critical, keen and the weapon master ability, after all.

J
 
Last edited:

vicious wound
qual: expertise, wounding special attack
when using an attack that has a wounding special ability, the wounds you cause bleed for an additional +1 each round.

a wounding weapon causes a wound
make them bleed causes a wound
wouldn't each wound bleed for +1 making EACH successful hit deal 4 pts. of bleeding damage each round?

or since they're caused at the same time they are considered just one wound and therefore only get a single +1
 

00durrin said:
vicious wound
qual: expertise, wounding special attack
when using an attack that has a wounding special ability, the wounds you cause bleed for an additional +1 each round.

Ah. I'd say same attack, same wound.
 

Yeah, I'd agree there.

With a wounding weapon, you deal a wound that bleeds 1 point per round.

With a wounding weapon and Make Them Bleed, you deal a wound that bleeds 2 points per round.

Vicious Wound would add 1 point to the bleeding damage from the wound.

I quite like the idea of being able to trade multiple Sneak Attack dice for multiple points of bleeding damage with Arterial Strike, but I think the consensus was that you can only use the feat once per attack.

-Hyp.
 

00durrin said:
Do vicious wound (feat from Savage Species) the wounding weapon enchantment, and "Make them Bleed" (gladiator special ability) stack?

Note, a weapon with the wounding enhancement does not qualify as a "wounding special attack". However, you might be able to get away with it with a +1 wounding necklace of natural weapons.
 

Re: Re: vicious wound (feat) wounding weapon, and "Make them Bleed"

Note, a weapon with the wounding enhancement does not qualify as a "wounding special attack". However, you might be able to get away with it with a +1 wounding necklace of natural weapons.

Arterial Strike and MTB should both qualify, though, and once you have the feat, it should affect wounds caused by a Wounding weapon, even if you're not using anything else to cause Wounds at the time.

-Hyp.
 

shuriken, wounding, etc.

so, if a rogue has arterial strike, vicious wound, and three shuriken of wounding - what happens?
the shuriken each cause one wound, yes?

does arterial strike add one more wound that bleeds for two (because of vicious wound)? or add one damage to each of the three wounds? i would say one new wound, based off the 'only one sneak attack per shuriken throw' rule.

so if it works that way, there are four wounds from the attack. does vicious wound makes each bleed for two? or only the one from arterial strike? the wording for vicious wound is unclear on this. it says the 'wounds' you cause from each attack bleed more, but i cant tell if that applies to causing multiple wounds from one attack or is just the way the feat is worded.

and how would make them bleed add in to this situation?

okay, i know this is kind of an extreme and specific example, but i have a player who adores the wounding ability, and i can just see him trying to squeeze something like 12 points of damage per round from each attack
 

So here's a question I've never found a good answer for, with a wounding weapon or effect, does it take one heal spell to cure them all, or does each get handled individually?

Until recently I always assumed it was one spell/check per wound, but someone challenged me to back up that perception, and I could find nothing either way.
 


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