Viealna (The Unbounded World): The Aeterian Expedition [OOC Thread]


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I've been awake lets see 29 hours straight now, I'm likely to be awake at least another 5, this game may get some attention tomorrow maybe if I'm alive.
 

Hey! I'd rather notice vital signs in you than in this game. Take your time. When you spoke of assessment hell, I didn't exactly figured how much hell it was. :confused:
 

we have a 5th player and a spellcaster btw.

Ferrix here's the answers to your questions sorry for the long delay

I finally got my books together:

Lilandel's Fury is okay as long as we agree that the only bonus that applies on their attack is your Dex, and on their damage is your strength. (They don't benefit from burst enchantments or being arrows of slaying or such or the gust of wind affect of the ring of windfury).

The ring of windfury looks okay but I'm reserving the right to increase the price or ban it later.

The fetishes are fine.

The bow you want is a combination of a Ghost Touch (+1) and Surestriking bow (+1) (with epic DR penatring ability (adhoc +1)), I'd probably move it from a fixed price to a +3 enchantment cost. I'm inclined to move the normal one to +2, its way underpriced at 24k fixed.

My next post will have details on the Imperial Empire of the Uttermost East.
 

Far to the east , across the desserts of Raba, there is an Empire ruled over by an immortal emperor, who claims descent from the Celestial Emperor, ruler of the spirit world. The inhabitants of the Empire call it Raka-Ta, "Land of Spirits", and it lives up to its name, for unlike the majority of Vielna, the spirits of Raka-Ta are active, blessing and cursing those who make the proper sacrifices. The people of Raka-Ta do not worship the traditional gods of the western regions, instead they worship these spirits, they believe that the Celestial Emperor rules over this entire spirit world. The people of Raka-Ta are divided into two classes, the upper noble caste , who are honourable and extremely traditional and the lower class who are also very traditional but less bound by codes of honour.
The humans of Raka-Ta speak Imperial and Kiraka (The High Tongue used by the upper class) or Tiraka (Low Tongue used by the commoners), to use the tongue not of your caste is a grave offense. They favour the bonus languages of: Aquan,Ignan,Auran,Terran and the four languages of the spirit realms (Nerae (the tongue of the water spirits),Pyrae (The tongue of the spirits of fire), Geae (The tongue of the sprits of the Earth), and Stratae (The tongue of the spirits of the air) . PCs will be assumed to have been taught the Common tongue for diplomatic reasons.
Anyone hailing from the Emperor would have been sent as an Imperial Emisary the Emperor says his father is not at all happy about these new spirit world interlopers.
Common Character Classes Are As Per OA. With a modified samurai class.
Common PrC are likewise as per OA.
 
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I swapped a couple class skills to better reflect Duncan's training:

Handle animal -> Survival
Ride -> Heal

I need another language. What could have been Duncan's most frequent enemies in the South-West, and what would their language be? Otherwise suggest me a language that could be useful in the campaign.
 
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Kalanyr said:
The bow you want is a combination of a Ghost Touch (+1) and Surestriking bow (+1) (with epic DR penatring ability (adhoc +1)), I'd probably move it from a fixed price to a +3 enchantment cost. I'm inclined to move the normal one to +2, its way underpriced at 24k fixed.

Ouch... okay, that hurts but I think I can deal...

liliandel's flurry, your ruling works fine... would they get the enhancement bonus from the bow? or the arrow? affected by the force affect? feats like weapon focus or weapon specialization? any of these things, just to clarify?

and one more upgrade to the quiver:

bolt (XPH, 1st level power) x 1 x 2000 (use-activated) = 2000gp

bolt creates +1 arrows or bolts which disintigrate after 1 minute

the idea of the quiver would be this:

Lochan's Palm: Lochan's Palm is a quiver of pure white leather with three arrows embroidered along its rim forming a never-ending circle. Filled with white arrows with silver fletching and a head that appears like a star (*), when an arrow is knocked and fired it splits into three arrows as it leaves the bow. The quiver always appears full of arrows and never seems to run out, although other arrows may be placed within it. When other magical arrows are placed within it, another bit of embroidery mimicing the type of arrow appears upon its side, until that arrow is removed from the quiver. Other items such as javelins or even items as long as a bow may be placed within the quiver for safe-keeping with similar embroidery effects.

Ehlonna (can store a lot of arrows, as well as the bow, etc.)
Bolt (never out of arrows)
Liliandel's Flurry (arrows drawn from it are affected by liliandel's flurry)
 
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The arrows would benefit from weapon specialisation and weapon focus but none of the other effects you listed. Bolt looks okay though you may way a higher caster level otherwise you're infinite supply of arrows is rather trivial to suppress.
 

Kalanyr said:
The arrows would benefit from weapon specialisation and weapon focus but none of the other effects you listed. Bolt looks okay though you may way a higher caster level otherwise you're infinite supply of arrows is rather trivial to suppress.

thanks for clarifying :-) character should be up soon at this rate, looks like he'll be fun... also, would there be a specific zen master archer in the Imperial Kingdom that he may have trained under, or should I just work that up myself? spirits are venerated in the imperial kingdom... mmm sounds like fun

okay, although I doubt I'd be able to get the caster level that high without dissipating my money... boy how I hate dispel magic
 
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