Ferrix said:
sort of humourous that we're going to basically have a fighter party
Nah it just means you're all going to die!
For the more serious stuff:
You can switch cross class skills to class skills on a 1:1 basis, with a few of exceptions (Use Magic Device,Hide,Listen,Spot,Move Silently,Tumble) which cost 2 other class-skills or 1 of the skills of the list (similar they can be traded out on a 2 for 1 basis). Edit - Can't trade out Craft or Profession;
More Edit - Knowledge(Blah) is 1 skill, Knowledge (All taken seperately) is worth two.
I'll need to dig up R&R and check that stuff, not sure if its something I'll allow yet, R&R books have some nice stuff and some stuff that makes me shudder.
I'll also get the Imperial Empire of the Far East up later on tonight (I hope, pending assignments).
Bow materials, yeah just name it some kind of wood that seems logical, metal bows without additional enchantment are kinda silly, the mechanic is fine with me.
Token is fine, I think , since IIRC its a standard action to use one, I'll double check that.
I'll need to look over the force enchantment too, Arms & Equipment has some incredibly silly stuff too.