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Vigwyn's The Transmuter's Last Touch [IC]

ControlFreak

First Post
Cyrus, HP 19 (max)

Cyrus turns to Laz, "Ah yes, I came down here to tell you there's an ogre coming." Cyrus points down the stairs, "look .. an ogre coming!"

Cyrus runs towards the ogre and attacks.
 

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Vigwyn the Unruly

First Post
Lazarius quickly lets loose with a ball of force. The ogre's eyes grow large with apprehension as he sees the wizard gesticulate, but he does not see the forceball coming. The well-aimed shot slams into the ogre's wrist, temporarily stunning the hand and causing the giant's club to clatter to the stone steps.

The ogre looks down at his fallen weapon is disbelief, but before he can even stoop to pick it up, his head whips back up at the sound of Norbrit's warcry. But it is not soon enough, and the dwarven waraxe slams a foot deep into the ogre's chest. As Norbrit withdraws the blade, bright red blood gushes out to splash on the stairs, and the ogre swoons with pain.

The ogre slips on the blood-slicked stone and his own club, crashing to his knees and swaying back and forth in an effort to steady himself. Zazz carefully slides forward and sends the point of his rapier deftly into a spot on the ogre's belly that the elf knows lies over the tender liver. The ogre cries out with rage and confusion at the shocking speed with which he is being overcome. As Zazz withdraws his rapier, more blood pours out onto the stone, and the ogre falls face forward, out cold.

Cyrus moves forward and bashes the still beast in the head with his finely crafted heavy mace, finishing it off.

Idruma stares on in disbelief. "Well that was interesting!"


[sblock=OOC]Lazarius: Force ball. 3 hp damage. Ogre reduced to 20 hp.
Norbrit: Charges (what the heck) Atk 6 + 7 + 1 + 2 + 1 = 17. Hits, Dmg 8 + 4 = 12 hp. Ogre reduced to 8 hp. -2 to Norbrit's AC for 1 round.
Zazz: Moves (no need to tumble because a flat-footed foe cannot make an AoO). Atk 11 + 6 + 1 + 1 = 19. Hits, Dmg 6 + 1 + 5 = 12 hp. Ogre reduced to - 4 hp.
Cyrus: Finishes him off.

Haste and other effects have now warn off, after the ogre.[/sblock]
 

Rhun

First Post
Zazz stares down at the body of the dead ogre, his bloody rapier still held in hand. "I'm not complaining at all," says the elf, "But that seemed easier than I expected." With a shrug, the rogue kneels next to the body of the ogre and quickly begins to search it for any valuables.
 

ControlFreak

First Post
Cyrus, HP 19 (max)

Cyrus looks at the body, "he was strong, but the key to battle is always expecting the unexpected .. or I mean knowing the unknowable .. umm .. or .. never mind. He's dead, we're not .. gotta consider that a good fight!"

Cyrus wipes his mace off on the orgre's clothing.
 


Vigwyn the Unruly

First Post
Idruma laughs drily at Cyrus's tortured logic. "Well the only good ogre is a dead ogre, that much is certain."

Zazz searches the bloody body of the ogre. Hanging from his ragged leather belt is a filthy old deerskin bag that contains an emerald of unusual size. After retrieving his shield, Norbrit looks it over closely. It is not of fine quality, but he reckons that due to its large size it is probably worth around 2,000 gold pieces to the right buyer.

"I guess that would explain how Tazex gained the ogre's loyalty. He must have stolen this from some noble on one of his caravan raids." She looks at the dead ogre with a sad expression on her face. "The poor thing. What good will this filthy leuchre do him now, when he is dead," she wonders rhetorically.

The party makes its way back down to the long chambers with the niches along the north and south walls, and also checks out the kobold living quarters. No more kobolds are found, and there is nothing of any real worth in the area, just the mundane items that one might expect to find in a flop-house.

All of the areas that Idruma marked out on her makeshift map on the dusty floor of the statue room turn out to actually contain the transmutation magic that she described. The party experiments a bit to find out if Lazarius's plan is workable, but determine that it is not. For one thing, the areas appear to need some time to 'reset' between uses. Once a person gains the benefit, it is at least 5 or 6 seconds before the next person on the spot can get the benefit. What's more, the benefits only last about 30 seconds. So by the time the last member of the party is able to 'charge up', the effects are starting to wear off from the first to go. So at best, only one or two party members will be able to take a benefit through the secret door that will last more than 10 or 15 seconds.

[sblock=OOC]I have added 500 XP per PC to the first post of the Rogues Gallery, to account for interacting with Idruma, the kobold guards, and the ogre. I have also added the emerald to the treasure list.

Any last minute preparations, planning, etc., before opening the secret door leading to Tazex's chambers?[/sblock]
 


doghead

thotd
ic - Transmuters

Lazarius seem dissappointed that they cannot all power up. He was positively vibrating with pleasure at the prospect.

"Oh well. Perhaps Zazz should make use of the invisibilty to scout ahead before ..."

IG said:
Tired of watching the others ponder, Norbrit steps toward the door and prepares to put his boot into it.

"... Well, before Norbrit kicks the door down."

Lazarius grabs himself a does of invisibilty before hustling back to the secret door.
 


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