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[Vile] Puppy-Kicking PCs at Work, part 2

Telsar said:
After reading all the potions in this one box, Alicia suddenly feels very woozy; her muscles seem to quiver and she has a hard time keeping from shaking. It’s a very unpleasant sensation, although it doesn’t seem to get any worse… for the moment. She consumes the Moderate Wound Curative potion she has, and many of her wounds seem to get better, but the quivering remains.

"No good, no nono. No good at all." Alicia whispers in a frightened voice, quivering and trembling both from fear and poison. She's not used to being sick, and she doesn't enjoy the sensation.
After leaning against the wall for a while she gathers her resolve yet again and stumbles onwards towards the camp.
 

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Sunedilar al Hazir, Human/Male Fighter

Cursing himself for greed and stupidity, Sunedilar begins to move rapidly away from the building, staying away from people and keeping hunched, as though he is a beggar in the wrong part of town. As soon as he can, he finds some random refuse to smear along his outer clothes, to further add to his image of poverty (so long as he can do it in a place where no one should notice).

He considers going on to the hotel where Lydia's horse waits, but decides against it, instead moving towards the poorer sections of town and through one of them to the outside, where he can hopefully find a body of water to wash his clothes and skin that is far enough away from town to prevent detection.

(that's pretty much it. The only other thing is that if the items are still misting, he will toss them away at a convienent place, somewhere where he could go in multiple directions, as not to leave too obvious a clue as to his direction. He'll go back to get his horse after cleaning off, if it's feasible)
 
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Through the streets of Taeirn

Sunedilar continues to reek as he makes his way through the city. He tries to avoid everyone, but on occasion, from across streets, people can obviously smell him, looking at him with a bit of disgust. He finds some trash to cover himself with, refuse that might itself smell, but there’s no way for the warrior to know, as he can pretty much only smell himself. Unfortunately, it’s hard to cover the fact that he’s armored and carrying a number of weapons.

[Rolled Disguise 9.]

At the edge of the city, Sunedilar sees a patrol of 2 mounted guards, luckily before they see him. He hides beside an old shed, and as they pass, he hears one comment that an animal must have died nearby, and the other recommends leaving quickly and letting the locals have to deal with the carcass rather than them.

[Rolled Hide 13+1=14, they rolled badly on Spot checks.]

South of the city, a river runs to the west, but it gets a lot of traffic from fishing boats. But the warrior finds a place where a small stream branches off from the river, leading to an overgrown pond. There, he does his best to clean himself and his equipment and loot. It’s hard to tell if he’s having much effect, however, as his sense of smell has all but shut down from the assault. There is no visible mist on the stolen items anymore.

After half an hour, doing the best cleaning he can, Sunedilar decides to return for his horse. On the way, he decides the smell is still there, but hopefully a little less noticeable. At the Inn where his horse is, a stablehand notices as he approaches, and grimaces, clearly able to smell something he doesn’t like. He says “Sir, did you run into a skunk? You’re going to be disturbing the horses.. and the guests.”


To the north of the city

Alicia, woozy and feeling a bit unsteady, makes her way on foot back to camp. As she reaches the edge of the forest, she notices two riders coming up behind her. Luckily, she recognizes them, one as the black-haired woman who healed her, and the other, an armored man, one of Brie’s clients who helped fight Ezuvial, the celestial.

Lydia and Accalon both see Alicia at the edge of the forest as well. After whatever greetings they may have for each other [RP that if you want], they make their way in to camp, finding Gwyn and Alev preparing to make an early lunch.

[All three made Spot checks to notice each other, so no one can hide or easily avoid the other.]


In a small windowless room

Aligor, in tremendous pain from his wounds, wakes up screaming. Which isn’t entirely unusual, only this time, the pain doesn’t fade with a dream. Looking around, the dwarf realizes he’s in some kind of prison cell. He’s laying on a dirty mattress on the floor; there’s another mattress on the other side of the room, but no one is on it. Aligor finds most of his belongings gone: no armor, no money, no weapons. Just the blood-stained clothes on his back. The walls are made of stone, and the door appears to be heavy metal. The only light comes from a small barred window in the door, the flickering of a lantern outside the cell. From that opening he hears “Shut yer hole, dwarf. Someone’ll be here to question you in a few hours. You better rest, or your going to bleed all over the floor, and it would be a shame to make you clean up your own blood.” Then the voice moves farther from the window, whistling a happy tune as it goes.
 
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Telsar said:
To the north of the city

Alicia, woozy and feeling a bit unsteady, makes her way on foot back to camp. As she reaches the edge of the forest, she notices two riders coming up behind her. Luckily, she recognizes them, one as the black-haired woman who healed her, and the other, an armored man, one of Brie’s clients who helped fight Ezuvial, the celestial.

Alicia continues wobbling forwards unconcerned, but as the two riders catch up with her she turns to them both in turn and says awkwardly, "Hi, Heal-Woman, Pretty-Man. Uhm, Still healing? Still pretty? Yes, still pretty."
"How's killing?" She grins widely, "I've killed lots and lots of stupid little humans, and a horse."
 

Sunedilar al Hazir, Human/Male Fighter

Sunbedilar nods curtly to the stablehand.

"Yes, I did. And I certainly do not wish to offend the guests or animals any more than I need to."

He withdraws a few coins, enough to cover the stabling and a fairly generous amount besides.

"I'll take my horse and go. Bring him out, then take this inside to the innkeeper to pay what I owe. The rest is yours, just move as quickly as you can."
 
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Lydia and Accalon return to find Alev standing in a clearing, tossing his dagger across at a crude, and by now well-eaten target made on a tree. He does it in a gamish, undisciplined manner: Killing time, in the absence of anything else to kill.

Glancing over his shoulder, he acknowledges the returning pair with a sort of lazy affection.

"Oh! Back now at last? Did you bring me anything?" Not expecting a response, he continues right into the indignation. "No? Oh. Well, I would have brought you back at least, say, an amusing hat, tailored in a whimsical pastiche of the local style and color. At least that."

He lets the blade fly; it lands at the edge of the target.
 

At an inn at the outskirts of the city

The stablehand looks very grateful for the coins, and says to Sunedilar, “Of course sir, I’ll be right back with your mount, sir.” As he stands there waiting, the warrior wonders if perhaps his smell is getting stronger; he definitely smells something strong, But then he hears someone clearing their throat, and swirling around he sees the source of the new smell: a creature, by it’s height and build, probably a dwarf, covered in thick matted hair that seems to grow from everywhere. As the creature speaks, he realizes it’s female. “You’ve been sticking your nose somewhere it didn’t belong, didn’t you? I could smell it from blocks away. What’s the matter? The ruins aren’t going to be enough for you, so you had to hit a few shops first?”

The dwarf stands there some 15 feet away, with no visible weapons, although she does have a rather large backpack on. Before Sunedilar can decide what to do about this character that seems to know so much of his plans and activities, the stablehand comes back with his horse. The horse snorts, apparently not happy with the smell of either him or the dwarf, who says “Ah good! I didn’t want to walk back to camp. Shall we be off?” The man with Sunedilar’s horse quickly bows to them and retreats back into the stables.



In a prison cell

After a few hours of waiting, which feels much longer with nothing to do, Aligor hears someone walking up to his cell door, unlocking and then opening it. Carrying the lantern from the hallway and coming in the door is Lieutenant Modrin, of the city guard, whom Aligor met the previous day at Brie’s. He has a sword at his side, sheathed, and is wearing a chain shirt. He shuts the door again, and the dwarf can hear someone locking it from the other side. Modrin says cheerily, “Hello again, sorry for the delay, been a busy morning. Seems the Night of Bloody Terror wasn’t enough, some decided there needed to be some more killing during the daylight hours. Including you.” He smiles at Aligor, then says “Is there anything you’d care to volunteer before I get to my questions?”



[Note- I probably won’t have much going on in the forest until Sunedilar gets back there (unless it looks like he won’t make it for some reason), but any RPing and/or planning is fine, including Accalon telling the party about Brie’s mission, if he wants them to know (and if you need me to remind you of the details, what little there were, I will).

And I was waiting on T’aria to make sure she took a room at the Cubbyhole. If GFA just can’t post, that’s fine; her stuff will probably be very solo for awhile; I just want to make sure she’s not waiting on a post from me.]
 

Telsar said:
In a prison cell

After a few hours of waiting, which feels much longer with nothing to do, Aligor hears someone walking up to his cell door, unlocking and then opening it. Carrying the lantern from the hallway and coming in the door is Lieutenant Modrin, of the city guard, whom Aligor met the previous day at Brie’s. He has a sword at his side, sheathed, and is wearing a chain shirt. He shuts the door again, and the dwarf can hear someone locking it from the other side. Modrin says cheerily, “Hello again, sorry for the delay, been a busy morning. Seems the Night of Bloody Terror wasn’t enough, some decided there needed to be some more killing during the daylight hours. Including you.” He smiles at Aligor, then says “Is there anything you’d care to volunteer before I get to my questions?”
"I only killed that damn Hex and his woman after they killed m'dog!" Realizing that his wounds are still open and hurting, Aligor simply lays down on the mattress, arms folded behind his head and stares up at the ceiling. "He was a good mutt! Damn waste if yer askin me! Serves them right, wantin me ta take care of some beggar 'n all. I did nuthin wrong except'n defendin myself and my mutt. Just ask the man that was there. He had a longsword, but wasn't in fer the fight. Just a commoner. Anyways, what exactly ya want to know? And I want you ta know that all my things better be accounted fer!"
 

Sunedilar al Hazir, Human/Male Fighter

Sunedilar forces back his first reaction, to strike down this too knowledgeable dwarven thing before it can do anything except stench. Attracting more attention would be ill-advised right now, and the creature seemed to have little intent to harm for the moment.

Sunedilar simply swings up onto his horse and indicates for the other to mount as well (since this thing could at least start causing problems if it starts yelling, and it can be blamed for the current odor), moving at a quick trot for the moment towards the forest, carefully avoiding people as much as he can.
 

Leaving Taeirn

The female dwarf climbs on to the back of Sunedilar’s horse with surprising agility, and soon they are beyond the city, heading for the forest. The dwarf clings to Sunedilar a bit closer than she needs to, as she says to him “So, in case you’re wondering, the reason I know you’re a thief is that it’s my magic that protects a few shops in town. I certainly know the scent of my own spell. What kind of loot did you make off with? For a reasonable share, I might just dispel my magic on it, and on you. 50% of your take sounds reasonable to me. I imagine your leader gets a share too… met her, wonderful lady.”

[Just stopping there in case Sunedilar wants to try to kill her or anything before reaching camp]



In a prison cell

Modrin eyes the dwarf carefully, his smile not remotely masking the fact that he’s judging Aligor’s every word. “To be honest, the witnesses did say that Hectaras and the young lady chased you into the antique shop, which would back up your self-defense claims. But perhaps if I understood why this rogue wanted you dead so badly… he lost a few men the other night; I take it you were the one responsible?”

After the lieutenant hears Aligor’s answer, he asks a few more questions. [It would take too long to ask each question separately and wait for answers in a PBP format, so I’ll list all his questions now: ]

“What do you know about your companions, the ones who apparently killed a celestial? Know where I can find them? Know what they’ve been up to? Especially the other night, when so many died and were assaulted. Speaking of which, one of the victims was the Lady Elorelei Tegan; did you have any contact with her that night? Did any of your companions?” He’s still smiling, but Aligor can tell he says the next thing through gritted teeth, “Perhaps one of your friends mentioned having a bit of fun with a noble woman. Showing her a… ahem, good time. Why, I bet we could forgive all the deaths and damage if you just helped me solve the mystery of who was with her that night.”

“What are your ties to Brie? You know, the madame at the whorehouse… I had thought she had just hired you for the celestial, but now it seems she has her servants robbing and killing at will through the streets.”

“And one final set of questions: what do you know of this Accalon character in your group?. Why does he associate with… well, let’s face it, your group is a band of ruffians and thugs. Of which I’m sure you’re proud, but I’d like to know how he fits in. I thought he was staying at Brie’s, but he’s not there this morning.”
 
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