Village module

Village of Briarton

The Village of Briarton is a "pure" village setting, no adventure. I'm using it to round out the background of the village in version of "The Sunless Citadel", adding some of my own details about the economic lifeblood of the town (making tannic acid for leather working, and fine leather working like saddlery and glovers).

The second edition module "Return to the Keep on the Borderlands" does a quiet good job of fleshing out the Keep. Hackmaster's version, I believe called "Little Keep on the Borderlands" has a different take (tongue in cheek), but it's not bad.

Crucible of Freya is also fine, but some aspects of it don't make sense to me. The military just seems to large, and the village has no real defenses. Lazy, overpaid militia! :]

In my version of Freya, there's only about 8 guards in town, with the rest conscripted and off at the war.

There's a really nice Harn product that's has dual stat D20 rules -- Trobridge Inn. It's about a fortified inn and a village around it, out on the unclaimed borders. Most favorful. Harn's 100 Bushels of Rye is hard core medieval village-y, but it's Harn rules only.

I love villages. :lol:
 

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Go to RPGNow and buy Seven Cities. For the life of me I can't remember the publisher (starts with an A, I think).

I've been meaning to post a review of it, since there weren't any when I bought it.

It has 7 cities of each size (Thorp to Large City, excludes Metropolis). Not exhaustively detailed, but definitely enough to get things going. The neat thing is that each larger town uses locations from the previous one. Thus each town gets more locations described than it otherwise might have. It does make it more difficult to use all 7 towns in the same world, though.

Well-written and highly recommended. But note it's not an adventure, just descriptions of towns (but it does have plot ideas).
 

7 Cities is from Atlas. Well worth buying. No adventure, lots of villages.

The Hamlet of Thumble from Open World Press is also quite good, if you like Halflings.

Many of the Necromancer Games stuff is quite good. Larin Karr, Grey Citadel most notably.

Also from Atlas: Unhallowed Halls. It's actually set around a college.
 



Yeah, I don't have that Wood Elf village book , but I've heard good things about it and have been meaning to pick it up

And that reminds me, "The Redwood Scar" from Goodman Games for Blackmoor is also pretty good. Doesn't have stats for everyone, but the town is quite charming. (Also elf, though not really wood elfs)
 

trancejeremy said:
7 Cities is from Atlas. Well worth buying. No adventure, lots of villages.

The Hamlet of Thumble from Open World Press is also quite good, if you like Halflings.

7 Cities is good. 7 Strongholds (or was it citadels? fortresses?) is also OK for this sort of thing -- the halfling hold and the orcish one are like the Keep on the Borderlands -- strongholds and adventuring locations.

The Hamlet of Thumble I have to give a thumbs down to, though. It just didn't make any sense to me -- I could see why the people living there, lived there. Not the right "halfling" feel.

If you want straight up, non-funky stuff, Village of Briarton, 7 Cities, 2nd Edition "Return to the Keep on the Borderlands", and Crucible of Freya are the best bets.
 


Harn

Harn is great, but I never know which stuff to buy. Thanks for the advice.

BTW, do you actually play Harn, or only D&D? I've never played Harn, or actually used it in my D&D games directly, but I really enjoy reading it, and I've always wanted to get around to porting in some of their stuff.
 

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