VILLAINS - Marvel Minions

BrotherGustadt said:
During his long career, Mister Hyde has also teamed up with Batroc the Leaper. They succeeded in hijacking a Roxxon supertanker and capturing Captain America...the tanker was filled with 50,000 tons of liquefied natural gas. They set it on a collision course with the docks of New York City. The resulting explosion would likely lead to the total destruction of the entire metropolis. Batroc only wanted a huge ransom...Hyde, however, wanted to go through with the plan, and cared nothing for the money: he simply wanted Cap and the rest of New York City's population dead. When Batroc realized this, he secretly loosened the chains holding Captain America, who freed himself and dove into the harbor. As Hyde was busy steering the ship, Batroc attacked him from behind. The former partners began a fight to the death.

They go on to say that Hyde "has a collection of white-hot grudges against anybody who ever crossed his path." So, if he and Batroc are going to co-exist in this game, it's probably best we pretend such a thing never happened. While we're on that subject, GrayPumpkin, do you want to play it as if Hyde and Batroc know each other at all?

hero4hire said:
Yeah thought I mentioned that a little while ago when I found out you where playing Hyde...But I cant seem to find that I did. Oh well!
Plenty of potential for role-playing fun! Hyde is smart enough too to "go along" with something for awhile, (esp. if there is some dominant baddie to keep us working together for the moment) bide his time planning his revenge. Of course he also might go ape and start smashing his face in. :D


I LOVE it!!
I absolutely agree that you can use it for roleplaying potential.

think of this this way - you know as a player that you need to have a reason for Hyde to "work with" Batroc. and Batroc probably knows that Hyde is peeved at him.
Now... develop a reason, a stradegy, an evil plan for WHY he's okay with working with him... heck he may be the nicest man in the world to Batroc or he may just be a jerk, either way he has his reasons and you should have fun with that making Batroc worry/think.
Even going up and telling him that "he'll be dead" by the end of these assignements would be cool to set it up, maybe refusing to talk or deal negatively with Batroc in the beginning and working as a team.
Then later either go through with it or turn the corner and decide that he now likes Batroc enough to let it slide...

or he may have just forgotten all together...

either way it will be fun.

-kev-
 

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Updates COMING SOON

I'm planning to use my long lunch break tomorrow (Tuesday) to completely update our story for the next steps!

Check back by tomorrow evening, if nothing happens it will be done and we'll be on to getting the group together for next week I'm guessing (after a couple more replies back and forth)

-kev-
 

Kevin Perrine said:
yeah - in the end I'm really happy with the group...

Madcap has nothing to worry about on the damage end of things in my humble opinion no matter how low you think it may be. ;)

-kev-


Too low? Nah, just tough to do. :)
Actually I thought the Amazing Save (Damage) with the special effect that he was instantly healing minor wounds was a brilliant approach.

Using that I might've modelled it:

Regeneration 9
extra: Regrowth 9
extra: Amazing Save (Damage) 9
power stunt: Reincarnate 9
extra: Never Say Die 9
extra: Immunity (Pain, Suffocation, Poison, Radiation, Disease, Heat, Cold, Electricity, Sonic)

PPCost: 6 Total Cost: 56
 
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more UPDATES coming soon...

I ran into real life, I'm in meetings all day Thursday... Friday I'll have a long lunch to finish updates to move to the next bit of the opening adventure. Trust me it'll be worth the wait to learn the first "caper" you'll be asked to perform.

hopefully anyway
-kev-
 

will be offline 'til tuesday night...looking forward to Kingpin and Bullet interaction (these are some big boys throwin' there weight around.
 

While waiting on my big intro I realized I never submitted a Casting Call blurb for Blacklash!

Sorry about that!

Nuke


Marc Scarlotti had a knack for designing weapons and when he created his electronic whips, bolos and other assorted firepower he quickly became a darling of the Maggia. He created the costumed identity of Whiplash and fought Iron Man on several occasions. And won! His successes were to be short lived and time working with the Maggia and Justin Hammer as well as a name change to Blacklash have done nothing to restore his glory days. Considered washed up he tries to find a way to make it back into the big leagues instead of remaining a super powered thug.
 



I *bumped* the in-game thread, but I'm not sure why Kevin's not posted 'reactions' to quill/Porcupine, Nuke261/Blacklash and Brother Gustadt/Mister Hyde....
 
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