Viridian Plague OOC

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Nephtys said:
Speaking of 3.0 (well BS did a few posts ago), do you allow the 3.0 version of Haste?
:lol: :lol: :lol: No :D

Most of the 3.5 magic fixes went in the right direction (though the duration lessening of the 2nd level stat buffs went a step too far). 3.0 Haste was the most morbidly overpowered spell ever invented :D
 

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Rystil Arden said:
:lol: :lol: :lol: No :D

Most of the 3.5 magic fixes went in the right direction (though the duration lessening of the 2nd level stat buffs went a step too far). 3.0 Haste was the most morbidly overpowered spell ever invented :D

And 3.5 Haste is a waste of valuable ink and paper. A clumsy compromize that, by giving only an extra attack on a full round attack (and some minor bonuses), actually makes battle more static (when the opposite should be the case, considering it's name). It's also become more of a Cleric spell in nature than an arcane spell, since it is a group buff that is rarely directly useful for the caster himself. Why any wizard would research such a spell in the first place is beyond me. :D
 

Rystil Arden said:
3.0 Haste was the most morbidly overpowered spell ever invented :D
You know a spell is over powered if players will take it even if it were 4th, 5th, 6th, or even a higher level spell - I know I would. We raised it to 5th in one of the campaigns I was in and it was still one of the first 5th level spells selected.

There aren't many spells like that now . . . there are a few though.

Keia
 

Nephtys said:
Speaking of 3.0 (well BS did a few posts ago), do you allow the 3.0 version of Haste?

I spoke only of the 3.0 weapon size rule. ;) (And they might actually be better; I've not read them in some time but at least they are more clearly defined.)
 

Keia said:
There aren't many spells like that now . . . there are a few though.

Such as? (Lets pretend Molpe is my first arcane caster ever… Ah cause she pretty much is. :heh: and that I had lots of trouble in my first combat cause of my spell selection and would be happy for any help and/or opinions.)
 

Nephtys said:
And 3.5 Haste is a waste of valuable ink and paper. A clumsy compromize that, by giving only an extra attack on a full round attack (and some minor bonuses), actually makes battle more static (when the opposite should be the case, considering it's name). It's also become more of a Cleric spell in nature than an arcane spell, since it is a group buff that is rarely directly useful for the caster himself. Why any wizard would research such a spell in the first place is beyond me. :D
If you want a balanced (if any spell can be balanced that gives extra standard actions) version of Haste, check out the Psionic Telepath-only power Schism.
 

Rystil Arden said:
If you want a balanced (if any spell can be balanced that gives extra standard actions) version of Haste, check out the Psionic Telepath-only power Schism.
I've tried a couple of times at making an arcane version of that spell, bumping the level by one to compensate for the Telepath only. The versions still don't translate well, unless you use spell powers, then there's no problem.

Keia
 

Brother Shatterstone said:
Ummm . . . Shield spell as it's currently written is one that I can think of off the top of my head. I would still take the spell if it were 2nd level and it's a staple for almost all arcane casters, I would think.

Keia
 

Keia said:
I've tried a couple of times at making an arcane version of that spell, bumping the level by one to compensate for the Telepath only. The versions still don't translate well, unless you use spell powers, then there's no problem.

Keia
Yeah, Schism definitely only works because of the unique way that having -6 to manifester level weakens any overpowered combo you might try to pull due to the way augmentation works in the XPH, whereas for a Wizard or Cleric, it wouldn't be a problem at all: "OK fine, my Divine Power only lasts 7 rounds instead of 13, but I'm still having my Schismed mind cast it and then I'll full attack with my full base attack bonus, and if it runs out, Mr. Schism will just cast it again for me!"
 

Keia said:
Ummm . . . Shield spell as it's currently written is one that I can think of off the top of my head. I would still take the spell if it were 2nd level and it's a staple for almost all arcane casters, I would think.

Keia
I thought it was more interesting when it gave a bigger bonus to only one direction, but it is a pretty powerful spell--now that the floating shield still gives you ASF (somehow), the only other way to get a shield bonus is to wield an enchanted mithral buckler, which takes 10,000 gold to equal a Shield spell.
 

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