Viridian Plague--Summer Breeze [Whinoah]


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OOC: Yeah, same skills...now spells...

0 - Detect Magic, Create Water, Light, Know Direction, Resistance
1 - Speak With Animals, Entangle, Longstrider, Ferie Fire
2 - Barkskin, Cat's Grace, Bear's Endurance
3 - Cure Moderate
 

(OOC: Alright then. Some of those have already been cast, I believe, yes? She didn't actually recover cast spells, just got more slots. Anyways, she's in the twisted oak still--is she going to try to backtrack to the centre and check her markings, guesstimate the way to go from here to the next mote, or kamikaze the bird? (or something else I didn't consider!) )
 


*The bird doesn't lead her--in fact, it seems to follow her, and occasionally when the foliage above is thin enough, it strafes downward and shoots blasts of flames at her. Whinoah tries to guess where the next mote will be, and she gets a bit lost along the way, stumbling into an ambush by the bird wherein it scorches her somewhat before she ducks back behind cover of the trees and finds a cavern within the forest. Hoping that this is where the mote will be, she checks inside and sees a strangely glowing hulking cresture with a hunched appearance that emphasises the mighty power of its huge fists. There is a club at its side.*

(OOC: Whinoah wins initiative--Barkskin still up for a while, Cat's Grace barely up, and she had time to use Conacia's Blessing or other buffs before this, so let me know

Also, the bird's attack dealt her 12 Damage, but she can heal it--let me know on that too)
 




(OOC: Righto then. That easily heals all of it)

*Whinoah fires four shots in rapid succession. Though her second shot misses by a freak accident, the other three strike true, and one of them is particularly telling. The glowing giant is enraged by the intense pain, and it charges forward, looking to crush Whinoah under a massive blow that would have knocked her to the ground...if it hadn't missed her completely as she leaped out of the way.*

(OOC: M takes 68 Damage, including a nearly-maximum crit

Whinoah avoids 46 Damage and Knockdown through high AC

Whinoah's Turn (It threatens even if you step back, but you may want to take the AoO in order to get a full attack of four shots--it doesn't look like it is on its last legs or anything))
 


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