Hussar
Legend
To be fair, cross-platform support (without forcing Mac users to purchase Windows) is the first thing I look for, in a VTT. The second would be either a free player version, or a free trial version. Next It has to support 3.5e/d20. Ideally, it would support movement in three dimensions.
Granted, I DM a chat-based game via IRC, because VTTs seem to befuddle my players. I would need a VTT that had a bulletproof GUI, did not require running multiple programs or accessing CLIs, and had boatloads of support.
To be fair Aeolius, I don't there there are any VTT's that support 3d movement. I imagine that a 3d environment is simply too hard to code given that the background map would have to be built in 3d every single time. Wotc's abortive stab at things aside, I don't think anyone else has even tried.
About the best you could do is an isometric map. OpenRPG does do isometric but is somewhat unreliable and has a very steep learning curve.
While I do like Maptools, I would not call it's GUI bulletproof. It's not hugely complicated, but, it's not all that easy either.
I really do wish Maptools supported sound though. That's the one thing I really miss about OpenRPG.
And I have not looked lately, but I could sweat that Rumbles Maptool Framework takes a cut / paste from CB or MB, right? Someone tell me I am crazy but with any VTT, data entry for the campaign is the biggest chunk of time you spend no matter what... so a import from other forms is a boon.
Yes, that is correct. You can cut and paste from any pdf file into a token and it will pull out the die roller macros for you. It's not 100% accurate, but, it works most of the time.