moon_wizard
Explorer
Disclaimer: I currently work for the company who makes Fantasy Grounds.
I used and reviewed quite a few tabletops for the past six years. I found Hecuva's list on his Battlegrounds site to be an excellent place to start. When I looked at VTT solutions, I look for customizability of the VTT to run the games I want to play with the rules/automation that I want in my games.
Originally, I chose Klooge, because it had the most customizability at the time. However, I ended up dropping it a few years later, due to the buggy behavior. During that time, I overhauled the 3.5E game definition files to add more features.
After another review of all the VTTs, I ended up choosing Fantasy Grounds, which had just released a new version (FG2) with vastly improved customizability. After joining that community, I rebuilt the d20 game definition, and built the 4E game definition from the bottom up.
I still feel that FG is the best for RPG-style games, which is why I joined the company six months ago and brought my work with me.
For more map-focused games, I agree that Battlegrounds and MapTools have very interesting map features. However, I tend to avoid dependency on any free products, since the development and support are typically spotty.
Summary
* FG - My choice, best customizability, easiest player experience
* Battlegrounds - Great for moving tokens on a map, good map features
* MapTools - Some map features, customizable with work, sporadic development and support
* Klooge - Good game automation, some map features, buggy
* Epic Table - Looks very interesting, but in perma-beta mode
* The rest - Not even in the same league
Cheers,
JPG
I used and reviewed quite a few tabletops for the past six years. I found Hecuva's list on his Battlegrounds site to be an excellent place to start. When I looked at VTT solutions, I look for customizability of the VTT to run the games I want to play with the rules/automation that I want in my games.
Originally, I chose Klooge, because it had the most customizability at the time. However, I ended up dropping it a few years later, due to the buggy behavior. During that time, I overhauled the 3.5E game definition files to add more features.
After another review of all the VTTs, I ended up choosing Fantasy Grounds, which had just released a new version (FG2) with vastly improved customizability. After joining that community, I rebuilt the d20 game definition, and built the 4E game definition from the bottom up.
I still feel that FG is the best for RPG-style games, which is why I joined the company six months ago and brought my work with me.
For more map-focused games, I agree that Battlegrounds and MapTools have very interesting map features. However, I tend to avoid dependency on any free products, since the development and support are typically spotty.
Summary
* FG - My choice, best customizability, easiest player experience
* Battlegrounds - Great for moving tokens on a map, good map features
* MapTools - Some map features, customizable with work, sporadic development and support
* Klooge - Good game automation, some map features, buggy
* Epic Table - Looks very interesting, but in perma-beta mode
* The rest - Not even in the same league
Cheers,
JPG