Eternalknight
First Post
I think Asgard 2 (or one of the others... not sure which) has a system for handling this in it.
BronzeDragon said:... Does the damage dealt by the weapon remain effective?
I mean, in the first situation you describe above, does the critical hit ONLY inflict WP damage or does the normal damage to VP also apply?
Jerrid Al-Kundo said:Been using W&V for 6 months; No deaths yet. Conversly, I switched in order to support a low-magic campaign that doesn't have a lot of Healing magic; It actually freed the PCs from depending on Clerics (that didn't exist!!!).
I don't think so. It depend a great deal upon what the lower threshold is--a 10 pt. threshold is not the same game as it would be at 25--and how often attacks exceed that threshold. OTOH, WP/VP are a rather unnecessary and unwieldy HP varient that overcomplicates gameplay. I'm not impressed by what I've seen, or how it plays.Errant said:Corinth - Lowering the Massive Damage threshold would (I think) result in a lot more "save or die" rolls during normal melee combat. That seems kinda appropriate for CoC, but I don't think it'd fit the more heroic fantasy DnD style of play. Wps & Vps seem to fit the middle ground.