Scion said:
Not getting to change equipment is a 'huge' hit. Much, much larger than any benefit from the equipment not being able to be taken away easily (and it can be taken away mind you).
I don't think you understand. The point here is, to gt JUST the abilities of the Vow, would cost more than any other character would
have, if the game were played "as published" with regards to wealth/loot/etc.
So how does anyone else
have anything to change
to ... ?
Further ... do you
really think fighters will have two or more full suits of armor, a half-dozen different highly-specialised weapons, sixty pairs of boots, thre cloaks, five robes, etc, etc ... ? I mean, really - either no one "outfit" is worththe effort at that level, or you're playing a game which isn't within the as-published bounds of character wealth.
Also, pricing the +8 item useing epic rules just doesnt work, it isnt worth 640k gp, more like 64k gp. Or, at worst, 86k gp (+6 enhancement item, +2 inherant bonus).
Beg to differ. It
is an Epic item - the
only WOTC items which produce a continuous +8
enhancement bonus to a single attribute happen to be Epic items, and they cost 640,000gp.
A +6 enhancement Bonus and a +2 Inherent Bonus is
not equal in value, either. Reember, if you take the Vow of Poverty as your 18th-character-level feat, you get ALL the benefits, except the bonus feats. So it's possible to be a 20th level Ascetic,
and already have a +5 inherent bonus. Since the bonus is not anitem you own, nor an ability you can choose not to use, it's still in effect.
Now, if the Vow DID give you a +6 Enhancement and +2 Inherent bonus ... the two Inherent bonusses wouldn't stack, so your total bonus owuldbe +11.
However,
it doesn't; it gives a +8
enhancement bonus. And all of that
does stack with the pre-existing +5 inherent bonus, for a total of
+13 ...
It's a single bonus of a single type, and
must be priced
as a single bonus of a single type. The precedent for pricing a continuous +8 enhancement bonus to a single attribute is 640,000gp, per the ELH. It's not a price I made up myself, it's the price
WOTC decided, after playtesting the Epic rules, was appropriate, fair, and
balanced.
It is only playable on the classes that get the most benefit, for others it is practically a slap in the face.
So? Playing a low-to-average-strength-dex-and-con vanilla Fighter is much the same; wearing platemail is a big smack in the face for sorcerors or wizards (without PrCs, of course), and so on. Just because it's a suboptimal choice for SOME characters, doesn't make in underpowered
in general.
For those classes most suited to the effects of hte Vow of Poverty, said Vow is reasonably balanced. And I happen to believe that the benefits offered - which at pre-epic levels you couldn't afford to get ANY other way except WITH the Vow of Poverty - are sufficiently good to match any supposed lack of versatility.
Sephiroth no Miko said:
Unless, of course, the ascetic breaks his vow. Then it all goes poof. Forever. And just as a DM can create a situation where he destroys a party's items with sunder, thieves, disjunction, what have you... a DM is capable of creating a situation for an ascetic where he is tempted into breaking that vow.
Yes, but it still requires the Ascetic's
active collusion to pull it off. The player could simply smile at the GM and say "no, nice try ... but, I don't think so." You see, while the GM can
tempt you - he can't
force you, without a righteously-deserved OOC complaint about being
railroaded.
That doesn't work so well when the BBEG sunders your weapon. Sure, you may (in fact,
should) be able to pick up a replacement - or get your own repaired - at a later date.
But that's the catch,
at a later date. Right then, in the hot seat, you're sans magic weapon - and the ascetic just picks up ANOTHER previously-nonmagical simple weapon ... or makes a fist ... or whatever. Their Exalted Strike kicks in immediately, to full effect and without delay.
It may require a little more thought than the average encounter, but it certainly is possible. Just pointing out that it's not entirely invulnerable/untouchable.
It'sa lot easier for the GM to force an equipment-removal on the party at large without destroying character concepts ('cause the equipment can be reclaimed or replaced). However, if s/he forcibly voids the ascetic's vow, without the player's consent - that's playing dirty pool, because it
invalidates the character itself.
Thanee said:
And how much did you deduct for having the abilities fixed (and some of those are not too great, like the most important bonus to saves, which is rather pathetic)? Nothing? Yeah, right!
Fixed for effects from items/the vow, only - not from spells cast by yourself or team-mates. Resistance bonus? You can get up to a +8 from a single spell,
Superior Resistance - the heck with a "mere" +5. And you CAN stillbe handed potions to drink, mind.
But, are you saying "not having an entire alternate set of equipment/abilities is worth a discount on the price of the equipment/abilities you DO have" ... ? If so - cite me the rule, 'cause I often DON'T have lots of alternate pieces of equipment. If I own it, I'mwearing it - that tends to be my characters' pattern.
Sure, a non-ascetic could choose to sell their old gear and get new. Then again, the ascetic
could have chosen not to take the feat in the first place!
Thanee said:
The +8 is actually worth no more than 91k if you use a +2 manual/tome and a +6 enhancement item, but you know that already. That's the only reasonable way to price that.
You're absolutely wrong about this; see my response to a similar error, above.
Epic level costs have absolutely no meaning in this comparison as you said yourself somewhere up there (IIRC), the VoP is meant for characters up to 20th level, not beyond. Those characters can get a bonus to a single attribute as high as +11 (enhancement plus inherent, not counting polymorphing or other means to increase this even further), the ascetic is stuck at +8 here.
The highest the ascetic can getis +13, not +8 - and that's 2 points better than the non-ascetics. Heck, even starting at 1st level - an ascetic Sorceror. Fire off some wishes of your own for the inherent bonus, and *poof* instant +13 total!
If someone did that in my game, it would count as breaking the vow automatically, so after spending the feats the character would aquire no benefit whatsoever.
Oh, really. And you wouldn't tellthe playe ahead of time?
Shame on you, if so!
What if they'd played the character through, oh, 16th level or so, and had already acquired and used a +5 tome ... before they even knew about the Vow of Poverty? They could take levels of Wonderworker or Sword of Righteousness, and have the Vow of Poverty by 18th level - without ever having had the intent to commit an act of "totally ridiculous [...] munchkinism".
And that still doesn't address the ascetic Sorceror who casts Wish himself, to get said +5 inherent bonus.
Ridley's Cohort said:
I would also like point out that the 760k number, to extent it has any meaning at all to this discussion, represents a snapshot in time of the items that have survived so far. If destruction of items is a factor, that has already been weighed in. The wealth guideline for a 20th character has convoluted in the expected losses to a 19th level character, the wealth guideling for a 21st level has convoluted in the expected losses to a 20th level character, etc.
No, actually, that's not the case. The wealth-by-level tables assume
no destruction of PC equipment by the GM - as it explicitly describes in the DMG. I refer you to page 135 of that book for further reading.