None of that is mentioned in the video. It's clear you have not watched the WOTC video on Vecna he's referencing.
And the video is a comprehensive limit on how Vecna must fight all opponents is it?
The girl in the Video is at great pains to point out that 'Vecna is a cunning fighter, and will use sneaky tactics, target spellcasters, use range if its to his advantage etc'.
The clear inference from the Video there mate (along with everything Vecna stands for, and all his fluff) is that he is expected to know the parties capabilities, be planned for them in advance, and not stand there like a bag of HP at 120' in a white room.
Take it up with WOTC. If you're arguing their tactics outlined in that video are bad, I am right there with you. But hey, it's them who made that video.
No, you're just misrepresenting (or dont understand) what the video is saying.
Clearly they're saying 'play him smart'. You're somehow interpreting that as them saying 'play him stupid'.
Not for AVERAGES it doesn't. This part of your retort is just nonsense. They could ALL crit also, but we don't factor that in either. For averages, you take the average number of hits, and if the average number of hits is more than two (and it's double that) then it's reasonable to say the average has two arcane shots hit. But again, take this up with him.
You also dont understand how probabilities work. I'll try and help, but my maths also isnt that great.
When averaging DPR its [average damage x hit %) per attack. You cant then factor crit damage in by using the formula [(average DPRx2) x (number of attacks) x (crit chance %)] - which is what the dude in the Video does -
becuase you dont multiply all damage on a crit.
You need to estimate your odds of a crit in a round, then multiply that by the average damage of the extra
dice only (and to be more accurate you would also need to factor in Arcane shot, because you sure as hell would use arcane shot on a crit).
It's nothing like that. If on average 4 out of 8 are hits, and you only need 2 hits to apply X damage, then ON AVERAGE you'd apply X damage.
No mate. Stop for a second and think. You're wrong here.
We need to determine the probability of 2 attacks hitting (and averaged against 1 attack hitting, or zero attacks hitting). It's a difficult compound equation.
Do you agree that ''Unless you can 100 percent guarantee that at least 2 attacks hit (and we cant) you cant apply 100 percent of the arcane shot average damage?''
If the answer is 'Yes' we cant apply 100 percent of the Arcane Shot damage, can we?