dcollins
Explorer
Pyrex said:How is recharging it any different than just making a second one?
Example: Wizard has a depleted wand of charm person, and currently 50 gp. His standard tactics involve an item to cast charm person.
RAW: Wizard says, "Hmmm, I've got a tough choice to make. I could spend my cash now and make 4 scrolls of charm person at a higher price (12.5 gp/charge). Or I could save my cash and make a wand later on at a lower price (7.5 gp/charge)." A challenging in-game choice arises.
House-Ruled to Allow Recharging at Normal Price: Wizard says, "It's a no-brainer. I'll put 6 charges in my wand (7.5 gp/charge) and have cash left over! I'll never make a scroll of charm person again!" Challenging in-game choice has been removed.