Wands of Cure Light? Bah!

Jack Simth said:
2) Infinite healing worries most DM's. It's hard to make a Barbarian sweat a CR appropriate encounter if he's assured of getting all his HP back after the fight is over. Most the DM's who are thinking along these lines are looking at how much this boosts such classes, and not accounting for how far they are behind the Full Casters to begin with... and that the infinite healing doesn't help the Full Casters nearly as much as it does everyone else.
I'm sure it worries some people; but it certainly doesn't worry me. Wands of cure light are effective limitless anyhow (and even more efficient healing sources exist); and by the time you're 12th level or whatever, a party that wants to can have a huge amount of healing at their fingertips - any adventuring limitation for a normal party of high level won't lie in healing anyway, but in spells, per-day abilities, and plain fatigue.
 

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Infiniti2000 said:
No, not at all. You can do whatever you please to your own spell effects. I see no difference between "I brought you here to die for 24 hours" and "I brought you here to die for 24 hours." They're identical situations. In one case you're saving your own life by healing up and in the other case you're saving your own life by causing a flank on the balor. You're begging the question when you talk about 'gain'.
It's essentially the same difference as that between killing a fly with a flyswatter vs. killing a fly by using tweezers to pluck it's wings. If you don't get it, you likely will not, and nothing I say to you will convince you. Differing fundamental assumption value-chains - it's a portion of the why for the US civil war, and it applies here, too.

eamon said:
I'm sure it worries some people; but it certainly doesn't worry me. Wands of cure light are effective limitless anyhow (and even more efficient healing sources exist); and by the time you're 12th level or whatever, a party that wants to can have a huge amount of healing at their fingertips - any adventuring limitation for a normal party of high level won't lie in healing anyway, but in spells, per-day abilities, and plain fatigue.
9th is the earliest this can reasonably be pulled off with a pure-classed character. A Specialist Wizard can technically pull it off at 7th by going Wizard-4/Master Specialist-2/Wizard-(5), because Wizard Bonus Feats can be used for Reserve feats per the Reserve Feat type description. I didn't say it worries everybody - but just browsing this thread, you can count the number of people who said "no way" in one way or another - either instant house-rules to stop this method from happening, people calling it abusive rules lawyering, and so on.
 

Jack Simth said:
It's essentially the same difference as that between killing a fly with a flyswatter vs. killing a fly by using tweezers to pluck it's wings. If you don't get it, you likely will not, and nothing I say to you will convince you. Differing fundamental assumption value-chains - it's a portion of the why for the US civil war, and it applies here, too.
These comparisons are very bad.

Fly comparison: If you were stabbing the fly with a pin to make your wounds close, that would be a better example. Just tearing off the wings with tweezers isn't applicable as it doesn't gain the wielder of tweezers any benefit, plus it's a common image of the evil, mean-spirited kid. In short, the comparison doesn't apply and uses prejudiced imagery.

Slavery comparison: Last time I checked, human slaves didn't have INT 4, exist as the manifestation of an element, and return to their home plane unharmed 24 hours after dying. Again with the prejudiced imagery, too.

Make better comparisons, please.
 

Jack Simth said:
It's essentially the same difference as that between killing a fly with a flyswatter vs. killing a fly by using tweezers to pluck it's wings. If you don't get it, you likely will not, and nothing I say to you will convince you. Differing fundamental assumption value-chains - it's a portion of the why for the US civil war, and it applies here, too.
No, that's not even remotely a plausible analogy. You're ignoring two very important facts. (1) you are gaining significantly from the "death" of the summoned creature. Just because you could heal normally doesn't mean anything because, similarly, you could just move into flanking position behind the balor yourself. (2) The creature is not actually dying. Any analogy you've come up with is ignoring these. More importantly, nothing in the rules precludes having the monster not remember his ordeal at all. What if that's the way I play it in my game? I'm not wrong about it, so is the usage of the summoned monster still Evil, in your book?
 



Infiniti2000 said:
No, that's not even remotely a plausible analogy. You're ignoring two very important facts. (1) you are gaining significantly from the "death" of the summoned creature. Just because you could heal normally doesn't mean anything because, similarly, you could just move into flanking position behind the balor yourself. (2) The creature is not actually dying. Any analogy you've come up with is ignoring these. More importantly, nothing in the rules precludes having the monster not remember his ordeal at all. What if that's the way I play it in my game? I'm not wrong about it, so is the usage of the summoned monster still Evil, in your book?
Elethiomel said:
These comparisons are very bad.

Fly comparison: If you were stabbing the fly with a pin to make your wounds close, that would be a better example. Just tearing off the wings with tweezers isn't applicable as it doesn't gain the wielder of tweezers any benefit, plus it's a common image of the evil, mean-spirited kid. In short, the comparison doesn't apply and uses prejudiced imagery.

Slavery comparison: Last time I checked, human slaves didn't have INT 4, exist as the manifestation of an element, and return to their home plane unharmed 24 hours after dying. Again with the prejudiced imagery, too.

Make better comparisons, please.
And in worrying about the differences in the fly vs. slave vs. elemental, you're both missing my intended point based on the differences of flyswatter vs. tweezers or the differences of North vs. South.

The guy using a flyswatter is killing the fly. So is the boy with tweezers. Both want the fly dead. End result is the same. Few the guy with the flyswatter twisted or dysfunctional, but most will the boy with the tweezers. Why? The boy with the tweezers is maximizing the pain factor for the fly. The guy with the swatter is just killing it. Both have the same net effect. The guy with the flyswatter is getting rid of an annoying pest, so is the kid with the tweezers. The guy with the flyswatter, however, is just getting rid of an annoying pest. The kid with the tweezers is learning to enjoy causing pain. There's a fundamental difference between the two: The kid takes pleasure in another creature's pain, the man is merely removing a pest. Net result, however, is exactly the same - the only differences in the example is the amount of pain for the fly and the fun factor of the person. The two have a fundamentally different approach, and yet the results are exactly the same. One is considered bad, the other, not bad. Results are not necessarily the measure of good or bad. There's something else there, too. This is what that example was intended to convey. Apparently I'm not the best at getting my point across quickly.

When it came down to it, the slavery issue that triggered the state's rights issue that the Civil War was technically fought over was about 90% a question of the "personhood" of slaves (by whatever term - other terms used being "citizenship" "humanity" or similar). In the south, they weren't people, they were property. In the north, they weren't property, they were people. Neither side is logically provable without a pre-existing framework that covers the issue reasonably directly that all involved agree is authoritative - which is, to say, the difference is a fundamental assumption about what constitutes personhood. There was no such agreed-upon framework for actual logical discourse in which proof for one side or the other was actually possible. The two sides could not really understand each other; North's position made no sense to the south (the slaves aren't people, their suffering didn't matter) while the South's position made no sense to the North (how can you let people suffer so?). They had different base assumptions, and these base assumptions are fundamentally unarguable. The "how is it evil" vs. "how is it not" is extremely similar. This is what that example was intended to convey. Apparently, I'm not the best at getting my point across quickly.

The man who uses a Summoned Critter to distract a balor, is getting the summoned critter temporarily killed for his own benefit (and the "greater good"). The man who uses a vampiric dagger on a summoned critter is getting the summoned critter temporarily killed for his own benefit (and the "greater good"). It's not necessarily a good action, but it's not properly evil in my book. The man who is personally repeatedly poking what D&D considers an intelligent creature against said creature's will, with no evidence that the intelligent creature had made evil decisions, is engaging in an evil act in my book.

As a side not, the "remembers or not" issue matters, or not, based on the ethical framework used to evaluate. In some, it's the pain itself that matters. In others, it's the future impact of the previous pain that matters. Which framework is used is, again, a fundamental assumption, and not logically arguable.

Which is a really long-winded way of saying "I do not believe it is possible to convince you, and I do not believe it is possible for you to convince me" with a why in place for the mutual pointlessness.

Am I being clearer as to my intended meaning with the use of my typed words?
 

Jack Simth said:
And in worrying about the differences in the fly vs. slave vs. elemental, you're both missing my intended point based on the differences of flyswatter vs. tweezers or the differences of North vs. South.

The guy using a flyswatter is killing the fly. So is the boy with tweezers. Both want the fly dead. End result is the same. Few the guy with the flyswatter twisted or dysfunctional, but most will the boy with the tweezers. Why? The boy with the tweezers is maximizing the pain factor for the fly. The guy with the swatter is just killing it. Both have the same net effect. The guy with the flyswatter is getting rid of an annoying pest, so is the kid with the tweezers. The guy with the flyswatter, however, is just getting rid of an annoying pest. The kid with the tweezers is learning to enjoy causing pain. There's a fundamental difference between the two: The kid takes pleasure in another creature's pain, the man is merely removing a pest. Net result, however, is exactly the same - the only differences in the example is the amount of pain for the fly and the fun factor of the person. The two have a fundamentally different approach, and yet the results are exactly the same. One is considered bad, the other, not bad. Results are not necessarily the measure of good or bad. There's something else there, too. This is what that example was intended to convey. Apparently I'm not the best at getting my point across quickly.

When it came down to it, the slavery issue that triggered the state's rights issue that the Civil War was technically fought over was about 90% a question of the "personhood" of slaves (by whatever term - other terms used being "citizenship" "humanity" or similar). In the south, they weren't people, they were property. In the north, they weren't property, they were people. Neither side is logically provable without a pre-existing framework that covers the issue reasonably directly that all involved agree is authoritative - which is, to say, the difference is a fundamental assumption about what constitutes personhood. There was no such agreed-upon framework for actual logical discourse in which proof for one side or the other was actually possible. The two sides could not really understand each other; North's position made no sense to the south (the slaves aren't people, their suffering didn't matter) while the South's position made no sense to the North (how can you let people suffer so?). They had different base assumptions, and these base assumptions are fundamentally unarguable. The "how is it evil" vs. "how is it not" is extremely similar. This is what that example was intended to convey. Apparently, I'm not the best at getting my point across quickly.

The man who uses a Summoned Critter to distract a balor, is getting the summoned critter temporarily killed for his own benefit (and the "greater good"). The man who uses a vampiric dagger on a summoned critter is getting the summoned critter temporarily killed for his own benefit (and the "greater good"). It's not necessarily a good action, but it's not properly evil in my book. The man who is personally repeatedly poking what D&D considers an intelligent creature against said creature's will, with no evidence that the intelligent creature had made evil decisions, is engaging in an evil act in my book.

As a side not, the "remembers or not" issue matters, or not, based on the ethical framework used to evaluate. In some, it's the pain itself that matters. In others, it's the future impact of the previous pain that matters. Which framework is used is, again, a fundamental assumption, and not logically arguable.

Which is a really long-winded way of saying "I do not believe it is possible to convince you, and I do not believe it is possible for you to convince me" with a why in place for the mutual pointlessness.

Am I being clearer as to my intended meaning with the use of my typed words?

The kid with a fly swatter is killing a fly to kill it. The kid with the tweezers is killing a fly to inflict pain upon it and kill it.

The summoner fighting the balor is summoning a critter he knows is going to suffer pain and die in order to help himself.

The summoner using a vampiric dagger is summoning a critter he knows is going to suffer pain and die in order to cure himself or a companion.

Neither summoner is summoning the critter to inflict pain upon it as their goal. That is necessary to their goal but not their goal.

I'm not seeing your summoner distinction here.

If the summoned elemental is a sentient is it any better to send him coercively into combat against an overwhelmingly powerful demonic enemy than to sacrifice him by your own hand? If so, how?

One is to sacrifice him to fight evil directly, the other is to sacrifice him to do healing.
 

Voadam said:
I'm not seeing your summoner distinction here.
Of course you don't. Chances are, you never will. It would take rather extreme effort to point out to you what is so obvious to me - because we've got a differing set of fundamental assumptions; we have different value chains. This is why I included the second example of the disconnect between north and south in the civil war. In the case of North/South, time, distance, and the extremity of the case have conspired to make it a fairly simple matter to point out where to find the disconnect between the two. It's not quite so clear-cut here. It is, however, demonstratable that there is one - you can't figure out how it's any eviler than the more common usage. Jhulae and Artoomis both said it should cause an alignment shift towards evil. Eamon used "particularly twisted" and "murder" when describing it. I'll let clearly opposing positions stand as evidence that the disconnect exists. I'll leave it as a growth exercise for you to locate it. If you can, you will likely find your ability to convince other people will improve, as it will increase your ability to understand how other's think.
 

Our PCs always feel better after a we kill things and take their stuff.....Especially if they have nice stuff.


It annoys me that so many DMs seem to have a problem with casters using summoning spells to set off traps. My main DM is the same way...It's a spell slot and it doesent harm the creature, and the creature in effect is protecting the party by walking down the hall.


How is it any different then summoning an elemental into combat and it getting killed in a fight....It it 'un-druidic' to use the forces of nature to protect yourself? What if you summon an earth elemental and send it under a door to scout a room and it gets killed by monsters? What if instead of monsters there was a trap and it got killed, is it different? Is there really a valid argument that my 'intent' was any different if I knew ahead of time that there was a trap...or possibly a trap?\

Our DM won't even let us use animals conjured from a bag of tricks in this manner....It annoys me because other than him saying 'its just wrong' there is no reason....I can summon ice elementals to soak up the fiery breath of a red dragon, but the earth elemental isnt allowed to walk down a suspicious hallway? Pffffft!
 

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