The problem with the internet sometimes is that people assume their counter argument has done it's job and the discussion is over. I have seen a lot of counter arguments but they just seem to branch off into other arguments because they tend to raise more questions than they do answers. I don't have to dismiss arguments, if I think they are wrong then I will flat out say it. I don't resort to immature snipe remarks that some on here seem to do. "OH GOD NOT ANOTHER CORPSETAKER THREAD!"
There are a few here who think the way to win an argument is to shout over them and come up with snide remarks. Others try to win them with deception and not telling of the "whole" story. Dancing around the CoC is what some people here love to do to try and win an argument.
Well, I don't think anyone can "win the argument" since preference regarding the release of material is a matter of opinion. And when it comes to discussing which approach...slow release schedule or quicker release schedule...all we can do is speculate. I do think that the evidence we have...which I acknowledge is not fully conclusive...certainly supports the success of the slower release schedule. It's too early to know for sure, however.
I also think that WotC has supported the game in a variety of ways other than splat release. Including material in the DMG about how to create custom content, and the creation of an online marketplace for such material in the DMsGuild, is an enourmous amount of support. Some folks don't like that support, for whatever reason....and that's fine. I think many of the arguments against that material to be pretty flimsy, but there are some valid points that I've seen made. But when this part of the conversation comes up, we generally are talking about a matter of preference....the fact is that WotC has released support for the game.
I think a lot of folks who want more material have already drawn their conclusion..."more material will be better"...and then they try to make the facts for that conclusion.
It's called discouragement. People who have left the game are increasingly unlikely to return to the game and buy a general content release if it's just going to be another 2-3 years before they get more. Similarly, those on the edge are also going to he hesitant to spend money for the same reasons.
I think maybe that sounds more like your view than it does an actual trend, no? Are there that many people who've left the game that would be enticed back by a splatbook or setting book...but only if it was the first of many?
And if this was a trend of some sort and created some sort of demographic that WotC should pursue, should it not be balanced against their current approach and growth? So, if they currently sell X amount of hardcover copies of the latest adventure path, then they would have to be sure that they'd also sell X amount or more of a splat or setting book.
And on top of that, you're saying they would then have to continue to do so at a rapid pace? If anything, this is an argument against going down that rabbit hole at all.
You already know the answer to that. I don't buy third party stuff anymore. I'm not going to play battleship with third party products and hope I get a random "hit".
So how do you vet official WotC products? Just by thumbing through them at the store? Not by word of mouth, or any other form of feedback?