satori01 said:Exactly take Underdark, there is a large Earth Elemental, it is a rare.
The Loyal Earth Elemental is Uncommon. Meet reality.
satori01 said:Exactly take Underdark, there is a large Earth Elemental, it is a rare.
MerricB said:The Loyal Earth Elemental is Uncommon. Meet reality.
It might be a little unreasonable to assume WotC haven't looked at the economics involved with making themed sets (by which I assume you also mean non-random sets). I don't pretend to be privy to inside information, but what I have seen of the company tells me they've tried to look at it several ways and not found non-random sets viable.satori01 said:Again, is it unreasonable to ask for WOTC to develop what many have called for from day one of the announcement of the plastic minature line, themed packages. You guys like it the way it is, and I am sure you will keep on buying. I am more of a peripheral buyer, but when I buy, I buy alot. At this point I'm not getting what I want, and think I am done buying.
Assuming I am not alone, and given the plastic toy competion out there, the question becomes how much market share could WOTC create by a little inovative thinking?
Are these random figures or non-random? If they are non-random, how many different sets will there be? You might be able to get all the SMI list for that price, but at the higher levels, you wouldn't even be able to get a complete set of, for instance, SMVI monsters for that price point, and you're already talking a dozen and a half extra SKUs (Summon Monster and Summon Nature's Ally) for a retailer to buy and display and keep track of.satori01 said:What DM that uses minatures, or many players for that matter pass up
an assortment of monsters from the Summon Spell list for $8.99?
Plus, I can easily take a humanoid and make it a recurring creature throughout he life of the campaign. I can have a challenging orc only encounter at 1st level and at 20th level. That doesn't tend to crossover to other creature types.MerricB said:Seriously. It might not be the case in your campaign, but over the game taken as a whole, orcs, hobgoblins and - especially - humans will be used again and again and again.
In fact, that's why companies like producing them. Much less work and expense keeping track of the SKUs.DaveStebbins said:DDM works for retailers in part because it is a single SKU and takes a set amount of shelf space. Non-random sets become extra SKUs, extra trouble to reorder, take extra shelf space and potentially take sales away from the main line. I can understand why retailers like the random boosters even when many (most) buyers do not.
Glyfair said:If fact, I'll wager that there would be more humanoids and common creatures if it wasn't random, because it's not as much of a risk.
I realize I am only a single data point (on the other hand, so are you), but I am not tired of seeing humanoids and, since I never bought any Chainmail minis, I don't mind seeing those as part of DDM. There's the problem when you generalize, it almost never applies as broadly as you mght think.satori01 said:People that buy a case of every set have to be sick of seeing the near same pose in many of the sets or what is worse the reissue of certain minatures through Chainmail into plastic sets, ala the skeletal Equine.
You might be surprised at how quickly plastic wears out injection molds. Having worked in the molding industry for over 15 years, I can guarantee that these molds, after the end of the production run for their set, are nearly scrap (if they aren't, then WotC is paying way too much in material costs for the molds). Since these molds are most likely EDM machined, they're also very expensive to create, even in China. It is very common to explore re-use of mold and the refurbish costs would have been factored in to any decisions WotC made.satori01 said:We are not really talking about creating new molds, but rather more selective packaging of pre existing minatures , with some supplemental adds. Again I suspect the profit generated per box, would even with the start up costs for such a line not be reduced to below 50% gross margin.
DaveStebbins said:It might be a little unreasonable to assume WotC haven't looked at the economics involved with making themed sets (by which I assume you also mean non-random sets). I don't pretend to be privy to inside information, but what I have seen of the company tells me they've tried to look at it several ways and not found non-random sets viable.
MerricB said:Err...The reason that humanoids make the bulk of the figures is because humanoids are the most common type of D&D monster. Seriously. It might not be the case in your campaign, but over the game taken as a whole, orcs, hobgoblins and - especially - humans will be used again and again and again.
I'm reasonably sure that WotC customer data has indicated that most campaigns tend to be in the range of 1-8 level range. That's the level when you see a preponderance of humanoid opponents.Felon said:While it is true that humanoids can be advanced with character classes (as many monsters can), goblinoids, orcs, and other races primarily remain as low-level threats.