Okay, I created 5 mock battles between a warblade and fighter and with the right stances and maneuvers the level 20 warblade consistently triumphed over the level 20 tripper/disarmer fighter. I am assuming also that
strike of perfect clarity has a saving throw associated with it due to massive damage?
Don't get me wrong...I really love how they designed the warblade...he is what martial class roleplayers want to be: a weaponsmaster with an 8 inch
[Moderator's Notes: to make Grandma happy, how shall I edit this? "8 inch dirk" amuses me, but might confuse people. "8 inch hedgehog" is probably safe; let's go with that.] hedgehog - so to speak - even without the +5 swords of destruction.
I'm playing a warblade at level 9, and can only have 4 maneuvers readied. Moment of Perfect Mind takes up fully 1/4 of my maneuvers, and doesn't get used every encounter. Even when it does get used, it's only good for the first will save, usually. With it taking an immediate action, you can't refresh next round, and can't use maneuvers the next round when you do refresh. One will save/2-3 rounds... Not that broken.
I gotcha. I was using as my comparison a level 20 warblade though- and he could still keep a couple of maneuvers of
action before thought or
moment of perfect mind readied. At level twenty, one for the will saving throw, one for the relex saving throw, two for the fortitude saving throw, a strike of perfect clarity, Raging Mongoose, and Time Stands still. Since the warblade already has good fortitude saving throws and receives an intelligence bonus for reflex saves, he can use those in case the wizard is continuously spamming spells mercilessly. If the hypothetical Warblade uses an immediate action to sub in his concentration check, he could subsequently use
Strike of perfect clarity and follow up with
Raging Mongoose and
Time Stands still in the following round. Then he could use the next round to recover the maneuvers and attack. Rinse and repeat. Assuming that in the 3 rounds, the wizard could probably get six spells off at most, and three more if he quickens them, that gives the warblade a fair chance at saving against them and not being "instantkilled" so as to have a fighting chance at cutting through the "squishy" wizard. The Warblade can stand toe to toe against a wizard or cleric - a fighter can't.
As for the gentleman who said that ranged weapons cannot work with maneuvers, I think that was only for strikes and the like. For the
diamond mind maneuvers that sub in saving throws for concentration checks, I think it can even be used
with ranged weapons. The warblade in question was elven, so he had a long bow just in case he were ever caught in a dangerous position where a dragon or a baalor was flying around hurling fireballs at him

. I'll check about the above mentioned
Diamon Mind feats though - just in case none of them work with bows.
EDIT: Also, I'd like to add that
stance of alacricity helps the warblade recover his saving throw maneuvers since it causes one "counter" to not be an immediate action. So if the warblade were to fight against a wizard, use this stance, along with "moment of perfect mind," "diamond defense", and "iron heart focus" against a mage who would use three "dominate persons" in one round.