I'm A Banana
Potassium-Rich
Maybe your players are very concerned about these poisons, I dunno. I'm not petrified of having a scorpion in my boot, even with a non warforge. Druids and Monks are immune to poison. Poison DC's are pitifully low, you'd need to roll a 1 to fail, and if I thought the entire campaign was based on it, I'd splurge on the PHB II feat that lets you not fail saves on a 1.
A 5% chance is psychologically significant for the player. People have been saying, even in this thread, that there's "something special" about immunities. And I wouldn't have as much of a problem with a warforged who is *very resistant* to these things.
You're comparing an 8th level character's abilities to the abilities at ECL +0 and finding that they're not far off? Doesn't that kind of make my point for me? that if you need 3 classes and thousands of XP and specific feats to pull this off, that any other player would have to invest maybe at least some racial HD or LA to become even better?
I think the argument is weak. Warforged arent too powerful, they are different. If you want your players to be worried about where they get their next meal, ala Midnight, Warforged arent for your campaign, just say no. No need to go on a tirade about all Warforged in all campaigns.
It's a nice stawman, but I've been very clear about my statement that the warforged are not too powerful, but that they are very inappropriate for many campaigns and that this is why they have been poorly designed as a PC race (because a PC race should be appropriate for the vast majority of campaigns, serving, as it does, as one of the foundations of character design). At the very least, the warforged should be appropriate for most Eberron campaigns, but the very pulpy adventure of raiding lost temples in steamy jungles is pretty much inappropriate for them. It is because of binary, idiot-savant design.
There is no need to go on a tirade about all warforged in all campaigns. Where have I done that?
My homebrew has no Halflings, because they dont exist. Mostly because I HATE halflings, and hobbits, with a passion, but I dont rail against the halfling, to all who will listen, because my hatred for them is irrational.
Meanwhile, my dislike of specific mechanics that the warforged use is entirely rational, and my desire to see the mistake either corrected or at the very least not repeated in future products is entirely my right to express on this message board.
You seem to agree with me, since you do say that the warforged aren't for some campaigns because of their immunities. I simply go to the step of saying that this makes them poorly designed, since some of the campaigns they don't fit in are otherwise fine campaigns for Eberron to have.