Warforged: MM vs Dragon Magazine

rkanodia said:
The bonus to Will defense is a way of partly compensating for the 'bad' stat modifiers. Eladrin get the same thing.
Yeah, I get that, and I don't disagree with it, but for some reason it just seems a bit odd to me to mention it as a balancing factor when a conscious decision has been made to not actually have it be a factor.

Certainly not as odd as listing half-elves under the wizard races due to them "esteeming and excelling at the practice of arcane magic", which might technically be true due to them making passable warlocks, but is a bit misleading in that place.


cheers
 

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Rechan said:
Despite all the "sky is falling" types saying the 4e books was so chocked full of fluff it was strangling their homebrews.
These people took away the Golden Wyvern Adapets and Emerald Frost! :(

If the Rouse is still reading, how about a kind of "design in progress" article that assigns all the fluffy names that were dropped to the existing feats and powers?

(For the record: I didn't really like Golden Wyvern. But the other names seemed fine to me.. MaybeCertainly I just have bad taste. :) )
 

Keith has more to say....

Hellcow said:
Keith Baker aka gloomforge aka hellcow

So, with that in mind, let's start with armor. Under 4E rules, it is possible for warforged to wear armor. However, Sims' article also presents the concept of attached armor - armor bonded to the warforged that cannot be removed against its wishes. As it is fitted directly to the warforged, it is also lighter than normal armor.

In my[/B] campaign, this is going to be the natural state of warforged in Eberron. A warforged emerges from the creation forged with attached armor already in place as befits its intended purpose; light armor for the scout, heavy armor for the infantry soldier.
 

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